Fraction Capture - Everyday Math€¦ · How to Play 1. On your turn, roll the dice. ... Use the...

1
1 4 1 4 1 4 1 4 1 3 1 3 1 3 1 2 1 2 1 5 1 5 1 5 1 5 1 5 1 6 1 6 1 6 1 6 1 6 1 6 1 4 1 4 1 4 1 4 1 2 1 2 1 3 1 3 1 3 1 5 1 5 1 5 1 5 1 5 1 6 1 6 1 6 1 6 1 6 1 6 1 4 1 4 1 4 1 4 1 2 1 2 1 3 1 3 1 3 1 5 1 5 1 5 1 5 1 5 1 6 1 6 1 6 1 6 1 6 1 6 1 4 1 4 1 4 1 4 1 3 1 3 1 3 1 2 1 2 1 5 1 5 1 5 1 5 1 5 1 6 1 6 1 6 1 6 1 6 1 6 ® Copyright © Wright Group/McGraw-Hill Skill Adding fractions, finding equivalent fractions Materials 2 dice Players 2 Object of the Game To capture more squares. How to Play 1. On your turn, roll the dice. Use one number rolled as the denominator of a fraction. Use the other number as the numerator. A fraction equal to a whole number is not allowed. If the two dice show the same number, roll again. 2. Initial sections of one or more squares to show your fraction. This claims the sections. The fraction may be split between squares. Equivalent fractions can be claimed. 3. If you cannot claim enough sections to show the fraction, no sections can be claimed. 4. You capture a square when you have claimed more than half of the square. 5. Blocking is allowed. For example, if Player 1 initials half of a square, Player 2 may initial the other half, so that no one can capture the square. 6. Play ends when no more squares can be captured. The player who captured more squares wins. 6

Transcript of Fraction Capture - Everyday Math€¦ · How to Play 1. On your turn, roll the dice. ... Use the...

Page 1: Fraction Capture - Everyday Math€¦ · How to Play 1. On your turn, roll the dice. ... Use the other number as the numerator. • A fraction equal to a whole number is not allowed.

14

14

14

14

13

13

13

12

12

15

15

15

15

15

16

16

16

16

16

16

14

14

14

14

12

12

13

13

13

1

5

1

5

1

5

1

51

5

1

6

1

6

1

6

1

6

1

6

1

6

14

14

14

141

2

12 1

3

13

13

1

5

1

5 1

5

1

5 1

5

1

6

1

6

1

6

1

6

1

6

1

6

14

14

14

14

13

13

13

12

12

15

15

15

15

15

16

16

16

16

16

16

®

Copyright © Wright Group/McGraw-Hill

Skill Adding fractions, finding equivalent fractions

Materials□ 2 dice

Players 2

Object of the Game To capture more squares.

How to Play1. On your turn, roll the dice. Use one

number rolled as the denominatorof a fraction. Use the other number as the numerator.• A fraction equal to a whole number is

not allowed.

• If the two dice show the same number, roll again.

2. Initial sections of one or more squares to show your fraction. This claims the sections. • The fraction may be split between

squares. • Equivalent fractions can be claimed.

3. If you cannot claim enough sections to show the fraction, no sections can be claimed.

4. You capture a square when you have claimed more than half of the square.

5. Blocking is allowed. For example, if Player 1 initials half of a square, Player 2 may initial the other half, so that no one can capture the square.

6. Play ends when no more squares can be captured. The player who captured more squares wins.

6

EM3_EGB_G5-6_FR_R.indd 1EM3_EGB_G5-6_FR_R.indd 1 2/17/09 10:47:50 AM2/17/09 10:47:50 AM