Olya Sergeeva

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Creating games with technology

Olya Sergeeva Trendy English Spring Forum20 March 2016

A real timesaver

https://eltgeek.wordpress.com olyaelt@gmail.com

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Outline

gamifying & personalizing the course at practically no extra preparation cost

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PART 1: A QUESTION AND A STORY

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Your approach to revisionWhat? When? How often? What materials?

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Your approach to revisionWhat? When? How often? What materials?e.g. ‘end-of-unit test (from the teachers’ book), ~

once every 3-4 weeksChat box

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According to your intuition, by what point do we only remember1) 58% of info 2) 36% of info?Chat box

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?

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PART 2: GAMIFICATION

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QUESTION/ANSWER SETS: SOURCES

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TAILOR-MADE CONTENT

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Issues

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Tip: involve the learners

• In class: meta-cognitive

3-5 things you’d like to remember from today’s lesson

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Tip: involve the learners

• In class: meta-cognitive

3-5 things you’d like to remember from today’s lesson

• Out of class: Google docs & quizlet

Supporting the learners: 2 photos of the board (full feedback& with target language gapped out)

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Tips

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Issues

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Fix #1: hot seat

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Tips: test-teach-test

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Fix #2: seating

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Fix #2: seating

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Tips

Context!

L1 to avoid ambiguity

Codes

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Tips

Context!

L1 to avoid ambiguity

Codes

[correct the mistake]/[spelling]/[give an example with][explain the difference between] /[3 collocations] /…

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Target language revision: L1-based

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Target language revision: student-centred gapfill

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olyaelt@gmail.com

Please leave your feedback! https://goo.gl/VkjZXw

Slides & links: https

://eltgeek.wordpress.com/2016/03/18/trendy-english-online-spring-forum/

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WHAT ARE YOUR TAKEAWAYS?

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Summary

1. Create/load a list of questions/answers (cards generated automatically)Tip: Use Quizlet to find question/answer sets for your coursebook / topic.

2. Print out the cards (First Questions, then insert paper back into the printer and print the answers) and cut them up. Tip: If you only have up to 20 questions, use the 20 question template; if you have a long list of question, use the Randomizer template. Pressing F9 will generate a new set of cards. Tip: also, use the randomizer template to record key language points and to give delayed feedback, so that they could be revised throughout the course

3. Use one of the game boards with your cards. Rules: In order to take their turn, a student needs to answer a question correctly. If they answer the question incorrectly, the card goes back into the stack.