Digital Music comparative of business model: iTune,Xbox Music and Google Music

Post on 15-Sep-2014

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Transcript of Digital Music comparative of business model: iTune,Xbox Music and Google Music

What is Digital Music??

Market Situation

Market Situation

USA 42%

Japan 17% U.K. 9%

Germany 4%

France 4%

Australia 3% Canada 3%

South Korea 2% Sweden 1%

India 1%

Other 14%

Global Share of Digital Music Sales 2012

iTunes 63%

Amazon MP3 22%

Other 15%

Global Share of Digital Music Service 2012

iTunes music Store

Market Strategy

• Many song selection at once

• Excellent experience

• Simply buy songs • One price song

• Special offer only at iTunes Store

Business Model: iTunes

Revenue Model

Apple Still Underpins the Growth of the Digital Music Market

• iOS 7 support

• iTunes 250 Radio stations with no Ads (only in US)

• Genius Shuffle

• Personal Pod Cast

• Improve a fault

iTunes 11.1 (Latest Version)

• Desktop Software

• Limitation of user

• Social Media (Failure Factor)

Suggestion

Business Model: Xbox Music

Subscription Fee

Sell

Advertise

Revenue Model

Marketing Strategy

Support system for simply using

Personalization

Share your songs to Google Plus

Access your music anywhere, anytime

20 million songs

No Ads annoying

Business Model: Google Music

Revenue Model

$ 9.99 / month $ 25 / year

$ 0.99-1.29 / song

New artist

Key Success Factor K

ey S

ucc

ess

Cloud Storage

Key

Su

cces

s

Anywhere Anytime

Key

Su

cces

s

Available on Offline

Key

Su

cces

s

Unrestricted download

Failure Factor Fa

ilure

Fa

ctor

Not available in every countries

Failu

re F

act

or

Limited Platform

Suggestions

• More platform

• Worldwide

• Feature

• Personalization

Comparison

lowest price/single

music partner

service contries

supported platform

tracks

0 2 4 6 8 10 12

Google Music Xbox Music iTune

Discussion