Design NowSummer School
Milan 2016
Fab City: Designing Products and Services for Urban Resilience through Manufacturing
Fab City ...
A Fab City is a new urban model for locally productive and globally connected self-sufficient cities. It indicates a new way of transforming and shaping cities that shifts the way they source and use materials from ‘Products In Trash Out’ (PITO) to ‘Data In Data Out’ (DIDO). This means that more production occurs inside the city, along with recycling materials and meeting local needs through local inventiveness. A city’s imports and exports would mostly consist of data (information, knowledge, design, code).
Trends, directions
● Manufacturing locally, and creating global impact● Distributed energy production● Cryptocurrency for a new economy● Food production and urban permaculture● Educating for the future● Building the future circular [spiral] economy● Collaboration between governments and the civil society
Design principles for the Fab City
1. Design for liquid times: uncertainty, massive change, mutations and liquid life.
2. Design products with an urban strategy: multi-scalarity, systems thinking,
deployment timeline and the city as the main scenario.
3. Design interventions for constructive activism: hacks, situationism, speculation
and critique
How to implement a Fab City?
● Top-down (government: policies, laws, institutions)● Bottom-up (citizens: entrepreneurship, activism)● Collaboration between governments and the civil society
(policies for institutions + entrepreneurship + activism)
What if we had such policies for implementing a Fab City, and we’d like to participate by designing for them?
Policies: more abstracts (brief)
● Manufacturing locally, and creating global impact● Distributed energy production● Cryptocurrency for a new economy● Food production and urban permaculture● Educating for the future● Building the future circular [spiral] economy● Collaboration between governments and the civil society
Policies: topics (brief)
● Manufacturing locally, and creating global impact● Distributed energy production● Cryptocurrency for a new economy● Food production and urban permaculture● Educating for the future● Building the future circular [spiral] economy● Collaboration between governments and the civil society
Policies: Projects (brief)
P/S/PSS projects for:
● Implementing one of the Fab City topics in Milan● Integrating two or more of the Fab City topics in Milan● Transforming existing activities in the city with the Fab
City topics
Schedule: Friday 08/07
1. 13:00 - 14:00 Lunch 2. 14:00 - 15:00 Introduction to the Summer School (Massimo)3. 15:00 - 17:00 Ice breaking: participants will introduce themselves4. 17:00 - 18:00 Launch of the brainstorming and group formation5. 18:00 Aperitivo
Schedule: Monday 11/07
1. 10:00 - 11:00 “Maker and laboratories, communities, cities” (Massimo Menichinelli)
2. 11:00 - 13:00 Project development3. 13:00 - 14:00 Lunch4. 14:00 - 18:00 Project development5. 18:00 Aperitivo
Schedule: Tuesday 12/07
1. 10:00 - 11:00 “Projects, Communities, Technologies, Networks” (Massimo Menichinelli)
2. 11:00 - 13:00 Project development3. 13:00 - 14:00 Lunch4. 14:00 - 18:00 Project development5. 18:00 Aperitivo
Schedule: Wednesday 13/07
1. 10:00 - 11:00 “Fab City: ideas and examples” (Tomas Diez)2. 11:00 - 13:00 Project development3. 13:00 - 14:00 Lunch4. 14:00 - 18:00 Project development5. 18:00 - 21:00 Public Event: The Road to Fab City Milan @Polifactory
Schedule: Thursday 14/07
1. 10:00 - 13:00 Project development2. 13:00 - 14:00 Lunch3. 14:00 - 18:00 Project development4. 18:00 Aperitivo
Schedule: Friday 15/07
1. 10:00 - 13:00 Project development2. 13:00 - 14:00 Lunch3. 14:00 - 18:00 Project development4. 18:00 Aperitivo
Documentation: Odissey.JS
Source: https://cartodb.github.io/odyssey.js/
Documentation: Odissey.JS
● https://carto.com/blog/odyssey-js-examples-in-the-wild/
● https://carto.com/blog/more-odyssey-examples/
Data Management ?
● Git/Hg - GitHub / BitBucket○ Local GitLab
● Google Drive, DropBox○ Local OwnCloud
● ...
Thank [email protected]@openp2pdesign
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