Sviluppare Videogiochi in 2D con Unity
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Transcript of Sviluppare Videogiochi in 2D con Unity
Developing 2D games with Unity3D
Roberto De Ioris @20tab
@boiagames @unbit
http://www.aiv01.it/
codemotion Rome 2016
Optimizations from the 3D world
batching (for tilemaps) occlusion culling on sprites ! auto atlasing (with tagging)
Porting all over the placeLinux, Mac and windows
XboxONE (no need to pay!) Mobile (Android and iOS)
Working on the new AppleTV
Is it all beautiful ?too much regressions :(
totally sub-optimal input system (XInput is a good solution on windows)
a bit immature networking system (things are changing)
still too much work on custom shaders
no navigation system for 2d (unless you work in 3d-style)
personal note: they need better integration with git
Looking at…Skeletal-based animations Free Form deformations
Invest more on the new networking api Testing framework (pretty new)
The audio mixer