Perancangan dan Implementasi Aplikasi Pembelajaran...
Transcript of Perancangan dan Implementasi Aplikasi Pembelajaran...
Jurnal Teknologi Informasi-Aiti, Vol. 9. No.2, Agustus 2012 : 101 - 200
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Perancangan dan Implementasi Aplikasi PembelajaranPenyakit Demam Berdarah Dengue Berbasis Android
1)Erlina Anggreani, 2)T.Arie Setiawan P., 3)George J.L.Nikijuluw
Fakultas Teknologi InformasiUniversitas Kristen Satya Wacana
Jl. Diponegoro 52-60, Salatiga 50711, IndonesiaEmail : 1)[email protected], 2)[email protected],
Abstract
Dengue Hemorrhagic Fever (DHF) is still one public health problemin Indonesia. Based on observation, dengue prevention have not beenfully introduced to the students at the elementary school level. Recognitionof the impact that can prevent dengue mosquito breeding tends to bedone through the medium of pamphlets, advertisements, extension of theCity Health Department, or a glimpse of introduction from the teacher.This causes the students do not understand the material. Therefore, madean application to study dengue fever based on Android are intended forelementary school students through educational games. This applicationwas built using the prototype method, in which software developers tomanage the needs of users in phases. By applying the concept ofeducational game on Android and touch functionality supported byAndengine game engine, primary school students can more easilyunderstand the material presented.
Keyword : Dengue Hemorrhagic Fever, Android Learning, Education Games