New Media for the Third Sector/ Case: Naisten Linja/ Class 2

47
WS – Day 2 Designing new online support services for woman that have experience violence or threat of violence Andrea Botero/ Mariana Salgado /Sanna Marttila Aalto School of Arts, Design and Architecture – Media Dept.

Transcript of New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Page 1: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

WS – Day 2Designing new online support services for woman that have experience violence or threat of violence

Andrea Botero/ Mariana Salgado /Sanna MarttilaAalto School of Arts, Design and Architecture – Media Dept.

Page 2: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Working  with  the  Third  Sector

Noora Jokinen

Page 3: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Exercise  #2- Present the ideas we elaborate yesterday- Group discussion and critic

Page 4: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Some  basic  vocabulary  (jargon)

•Customer journey •Touchpoint•Front Stage (front-end) / Back

Stage (Back-end)•Line of visibility/interaction•Blue print

Page 5: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Customer  Journey  

The customer journey is a vivid, but structured abstraction that maps the journey (time/movement) of a person experiencing a service, together with the interactions and relations she has with objects, people, spaces, information, etc.

Customer journeys are usually visualized through a timeline with different temporal divisions (before-during-after) in order to both design the service and communicate abut it.

You can see this video about it: http://www.youtube.com/watch?v=96gxo-AH638

Page 6: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Basic  components  of  a  customer  journey  (Based  on    Manning  &  Bodine 2012,  p.  9)  

Page 7: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Map  by  Mel  Edwards  2012  Available  in  high  res  here:  https://desonance.files.wordpress.com/2012/07/cxexample_highres_desonance.pdf

Page 8: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Customer Journey Mapping Game by Paul Kahn (Mad Pow) & Christophe Tallec (Uinfoshare)

Page 9: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

FINDING & RECOMMENDATIONS FOR ALIGNING OGT SERVICE TOUCHPOINTSRadarstation

Page 10: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Image from Frog Design

Page 11: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Map by Minna Ristolainen

Page 12: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Touchpoints

Referred to as the “tangibles” that make up the experience of using a service. E.g: spaces, artifacts, interfaces, people.

They can have many forms: Leaflets, bills, posters, interfaces, cards, customer service roles

You can see this video about it: http://www.youtube.com/watch?v=96gxo-AH638

Page 13: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Source:  Clarity  Group  – Touchpoints of  a  service  mapped  against  the  customer  journey

Page 14: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Image Some rights reserved by Jen Beever

Page 15: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Blueprint

A blueprint is a visual schematic that includes the perspectives of the person using the service AND the service provider (and any other relevant parties that may be involved). It shows how the different service components link into each other –showing the different touchpoints and options customers have to choose from and how the internal workings support those choices. It is a tool for mapping/defining out the processes that constitute the service.

The technique was first described by Lynn Shostack, a bank executive, in Harvard Business Review in 1984.

See examples in: http://www.servicedesigntools.org/tools/35

Page 16: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Blueprint

License-­ Some  rights  reserved by  bschmove

Page 17: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Extracted  from  the  article  Service  Blueprinting:  A  practical  technique  for  Service  Innovation  by    Mary  o  Bitnet

Page 18: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Actors/Network  Mapping

A social network analysis tool that uses interviews and mapping to help people understand, visualize, discuss, and improve situations in which many different actors influence outcomes. It can be called Actor Map or Net-map toolbox or Service Ecology Map.

Focus on people or organizations involved in a service.

Page 19: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Actors  Map

Image  CC  by  netmaptoolbox

Page 20: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

http://servicedesign.wikispaces.com/Actor+network+mapping

Page 21: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

http://gsadesignglossary.com/ecology-­map.html

Page 22: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Concept  Map

A concept map is a diagram showing the relationships among concepts. It is a graphical tool for organizing and representing knowledge.Concepts, usually represented as boxes or circles, are connected with labeled arrows in a downward-branching hierarchical structure. The relationship between concepts can be articulated in linking phrases such as "gives rise to", "results in", "is required by," or "contributes to".[1]The technique for visualizing these relationships among different concepts is called "concept mapping". (From Wikipedia)

Page 23: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

LicenseSome  rights  reserved by  rkdg  portfolio

Page 24: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

LicenseSome  rights  reserved by  Andrea  Hughes

Page 25: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

License  Some  rights  reserved by  madartsfactory

Page 26: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Concept  Map

License    Some  rights  reserved by  activeside

Page 27: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

They are tools that could be used with clients, end-users and other stakeholders.

They are used during the design process to explore and negotiate and understand the challenges of a service.

They are used in workshops together to co-design possible future solutions.

They are used to visualize the end results.

A combination of them are usually present in the same project.

Page 28: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

- open new ways of thinking on a problem

- sparkle ideas from the team

- help you realize where the problem is

-support your critical thoughts on a certain project/service

- bring new aspects in the discussion

- allow complex issues to be discussed.

Why?License    Some  rights  reserved by  yish

Page 29: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Further reading

New Representation Techniques for Designing in a Systemic PerspectiveBy Nicola Morelli and Christian Tollestrup

Communicating though Visualizations: Service Designers on Visualizing User Research.By Fabian Segelström

Visualities - Communication tools for (service) designBy Chiara Diana, Elena Pacentti and Roberta Tassi.

Page 30: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Exercise  #3- Review existing Naisten Linja services- Pick one and create a customer journey / blue print map of the service with the info we have- Identify knowledge gaps, problems, opportunities, etc

Page 31: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Exercise  #  4- Topics: -1) Recovery/ peer support / professional support-2) Identification of the problem-3) Digital Stalking

- Each group (2 people) pick one topic and start elaborating on it

-3Pm presentation

Page 32: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Refine  and  elaborate  ideas

6 Thinking HatsEdward de Bono (1985)

This presentation is  (shamelessly)  based on  a  slideset found at  Slideshare which we have modified.  

Page 33: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

• The 6 Thinking Hats is a tool for (creative) thinking and structured group discussion.

• Each color represents one perspective, there are 6 different ones.

• The main idea is to have the group only “wear one hat at a time” when considering a problem/idea.

The wearing of the hat is metaphorical.

Page 34: New Media for the Third Sector/ Case: Naisten Linja/ Class 2
Page 35: New Media for the Third Sector/ Case: Naisten Linja/ Class 2
Page 36: New Media for the Third Sector/ Case: Naisten Linja/ Class 2
Page 37: New Media for the Third Sector/ Case: Naisten Linja/ Class 2
Page 38: New Media for the Third Sector/ Case: Naisten Linja/ Class 2
Page 39: New Media for the Third Sector/ Case: Naisten Linja/ Class 2
Page 40: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

The  Unique  Blue  HatThe blue hat is different from the other hats because it is involved with directing the thinking process itself. We are actually using the blue hat whenever we suggest the next hat to be used.The blue hat need not be acknowledged at every turn however there are some points which it is often helpful i.e.,

1. At the outset of a discussion – Lets decide what we want to think about and which hats we will use?

2. At a midpoint to restate the thinking goal – I think we are getting away from what we wanted to talk about. Can someone recall what we decided to talk about?

3. At the end to summarise what thinking has been done –Think of a sentence that tells about what we have been doing today?

Page 41: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Single  Hat  and  Sequence  UseThe hats can be used singly at any point in thinking.

In general, this is the major use. The hats are used as a convenience for directing thinking and for switching thinking.

Simple sequences of two or three hats may be used together for a particular purpose. For example,

the yellow hat followed by the black hat may be used to assess an idea.

The black hat followed by the green hat may be used to improve a design.

Page 42: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Evaluation Sequence

To discover the positive aspects and negative aspects of an idea. You use the yellow hat before the black hat. You could follow up with the green hat (new ideas)and red hat (feelings) thinking.

Page 43: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Caution Sequence

Looking critically at situations. You are first considering facts with the white hat.

Then use the black hat to discover difficulties. This can be followed up with some blue hat or red hat thinking.

Page 44: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Design Sequence

Encourage participants to create new ideas, products or improvements to existing designs. Use the blue, green and red hats.

Page 45: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Other Sequences

Red + WhiteComparing fact and opinionBlack + Yellow + GreenComparing and synthesising (coming up with

new ideas from the known)White + BlueWhat do we know (facts) and where are we going

(planning)

Page 46: New Media for the Third Sector/ Case: Naisten Linja/ Class 2

Task  for  tomorrow

• Read: Carroll, J. M. (1999). Five Reasons for Scenario-Based Design. In Proceedings of the Thirty-Second Annual Hawaii International Conference on System Sciences-Volume 3 - Volume 3 (p. 3051–). Washington, DC, USA: IEEE Computer Society. Retrieved from http://dl.acm.org/citation.cfm?id=874070.876055

• Use the 6 thinking hats to evaluate and refine your ideas (2)

Page 47: New Media for the Third Sector/ Case: Naisten Linja/ Class 2