Infocom 2006, April 23-29
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Transcript of Infocom 2006, April 23-29
1D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
Dario Pompili*, Luca Lopez^, Caterina [email protected], ^[email protected], [email protected]
*Broadband and Wireless Networking LaboratoryGeorgia Institute of Technology, Atlanta, GA 30332, USA
^Dipartimento di Informatica e SistemisticaUniversity “La Sapienza,” Rome 00184, Italy
+Department of Electrical and Computer EngineeringKansas State University, Manhattan, KS 66506, USA
Multicast Algorithms in Service Overlay Networks
Infocom 2006, April 23-29
2D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
Outline
Introduction to Overlay Networks Native Network vs. Virtual Overlay Network Unicast vs. Multicast Transmissions Multicast Applications Proposed Overlay Multicast Algorithms: DIMRO
and DIMRO-GS Performance Evaluation Conclusions and Future Work
3D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
Introduction to Overlay Networks
Overlay routing enhances IP network reliability and performance by forwarding traffic through intermediate overlay nodes [1-3]. This way:– It can bypass congestion– It can overcome transient outages
Past research [4,5] focused on techniques for:– Building overlay networks– Evaluating their performance
[1] H. Zhang, J. Kurose, and D. Towsley, “Can an overlay compensate for a careless underlay?” in Proceedings of IEEE INFOCOM 2006, Barcelona, Spain, Apr. 2006
[2] Y. Zhu, C. Dovrolis, and M. Ammar, “Dynamic overlay routing based on available bandwidth estimation: A simulation study,” To appear in the Computer Networks Journal, 2006
[3] S. Y. Shi and J. S. Turner, “Routing in overlay multicast networks,” in Proceedings of IEEE INFOCOM 2002, New York, NY, USA, June 2002
[4] D. Andersen, H. Balakrishnan, M. Kaashoek, and R. Morris, “Resilient overlay networks,” in Proceedings of ACM Symposium on Operating Systems Principles, Banff, Canada, Oct. 2001
[5] A. Nakao, L. Peterson, and A. Bavier, “A routing underlay for overlay networks,” in Proceedings of ACM SIGCOMM, Karlsruhe, Germany, Aug. 2003
4D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
Native Network vs. Virtual Overlay Network
We consider two layers of network infrastructure: – The native network, includes end-systems, routers, links, and
the associated routing functionality, and provides best-effort datagram delivery between its nodes
– The virtual overlay network, formed by a subset of the native layer nodes interconnected through overlay links to provide enhanced services
Overlay links are virtual in the sense that they are IP tunnels over the native network
5D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
Unicast vs. Multicast Transmissions Unicast transmissions:
– The sender transmits data to a single receiver and, if multiple receivers want the same data content, the sender has to transmit multiple copies of data
Multicast transmission:– The sender transmits only one copy of data that is delivered to multiple
receivers
A challenging objective in multicasting is to minimize the amount of network resources to compute multicast trees
Unicast Multicast
3 copies of the same message
Only 1 copy of the
message
S
R2
R3 R3
R2
S
6D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
Multicast Applications
We present two algorithms to build virtual multicast trees on an overlay network for as many applications as:– Live video, software and file distribution, replicated database, web site
replication, videoconference, distributed games, file sharing, periodic delivery
Source Specific Group Shared
Real-time Live video distributionVideoconference, distributed games
Non Real-time
Software and file distribution, replicated database, server and web site replication,
periodic data delivery (sport scores, magazines, newspapers)
File sharing, collaborative
groupware, replicated database
7D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
Proposed Overlay Multicast Algorithms
DIMRO: DIstributed Multicast algorithm for Internet Resource Optimization – It builds virtual source rooted multicast trees for source specific
applications
– It takes the virtual link available bandwidth into account to avoid traffic congestion and fluctuation, which cause low network performance
DIMRO-GS: DIstributed Multicast algorithm for Internet Resources Optimization in Group Shared applications– It constructs a virtual shared tree for group shared applications
– It connects each member node to all the other member nodes with a source rooted tree computed using DIMRO
Both DIMRO and DIMRO-GS algorithms offer service differentiation, i.e., they provide QoS at the application layer without IP-layer support
8D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
DIMRO: Objectives
Most of the algorithms in the literature focus on computing multicast trees for real-time applications (delay sensitive)– Bandwidth is often taken into account only as a constraint
– Optimization involves only one tree, and not all trees for different multicast groups
DIMRO optimizes the overlay network performance when multiple multicast comunications should take place
The objective is to exploit the network resource in an efficient way
The available bandwidth on each virtual link plays a key role in the multicast tree research
9D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
DIMRO: Motivations
If the overlay available bandwidth is not esplicitely taken into account the risk is to:– Overload some link
– Leave some other link unexploited
Load balancing is NOT achieved if cost does not explicitely take available bandwidth on links into account
R1A
SA
R2AR1B
R2B
SB
R3B
Overloaded Link
Unexploited Link
10D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
DIMRO: Steps of the Algorithm1. Receivers are ordered according to decreasing
requested bit rates 2. The optimum path between the sender and the
receiver with the highest requested rate is computed
3. Then, paths connecting other receivers are computed, according to the decreasing order
4. The kth receiver rk is connected to the sender s by using that path p(s,rk) that minimizes the following objective function:
)},(),{( 1),(
krspvu uv
uvk
arspf
r1
1024 Kbps
r2
512 Kbps
r3
256 Kbps
s 0 00
0
0
0
Step 1Step 1 Step 1
Step 2Step 3
Step 3
uv
uvuv
uv
kuvuvuv B
B
B
FbB
)(
• Buv: total bandwidth of virtual link (u,v)• buv: available bandwidth of virtual link (u,v) • Fk: cumulative rate by the kth receiver rk
• auv: binary variable that equals 0 if link (u, v) already belongs to the tree, 1 otherwise
• V and E: number of vertexes and edges in the overlay network
Tvu
Tvuauv ),(,1
),(,0
),|,||,(| BFEV
11D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
DIMRO-GS: the Algorithm
DIMRO-GS (Group Shared DIMRO) is the extension of DIMRO to the multicast shared tree case
For M group members, the virtual shared tree is set up by building M virtual source rooted trees, each one having a different group member as root and all the other members belonging to the tree
Each source rooted tree is built using DIMRO If each group member has the same bandwidth requirement, the
first step of DIMRO is skipped When M source rooted trees are computed, the virtual shared tree is
completed
DIMRO computational complexity: O(M · |V| · |E|) – It builds the virtual multicast tree by computing for as many as M times
the spanning tree using the Bellman-Ford algorithm, whose complexity is O(|V| · |E|)
DIMRO-GS computational complexity: O(M2 · |V| · |E|) – It runs DIMRO M times
12D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
Simulation Scenario
A random overlay network has been generated following the Waxman’s model [6], with parameters (α,β)
The bandwidth capacity Buv of each virtual link (u, v) is randomly generated using a uniform distribution with mean B = 100Mbps
Two different one hundred node random overlay networks are generated
Network 2 has a higher number of links than Network 1
Two metrics are used to compare the competing algorithms, the Rejection Rate and the Network Load
α β B nodes
Network 1
0.2 0.4 100Mbps 100
Network 2
0.3 0.6 100Mbps 100
),(
Re#
Re#Re
vuuv
Treesquested
TreesjetedRatejection
[6] B. M. Waxman, “Routing of multipoint connections,” IEEE Journal on Selected Areas in Communications, vol. 6, no. 9, pp. 1617–1622, Dec. 1988
13D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
DIMRO: Performance Evaluation in Network 1
In Network 1, the DIMRO Rejection Rate is lower than the Rejection Rate of the Optimal solution of the Steiner Tree Problem (OSTP) with cuv= 1The DIMRO Network Load is the same as the OSTP Network Load until the Rejection Rate is the same. Then, since DIMRO rejects less trees, its Network Load becomes higher than the OSTP one
14D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
DIMRO: Performance Evaluation in Network 2
In Network 2, the DIMRO Rejection Rate is significantly lower than the OSTP Rejection Rate (less unavoidable bottlenecks exist). Since Network 2 has a higher number of links, the number of possible paths between two nodes increases. Thus, it is easier for DIMRO to avoid bottlenecksA lower Network Load with a higher Rejection Rate proves that OSTP does not efficiently use the available network resources
15D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
DIMRO-GS: Performance Evaluation in Network 1
When the Number of Requested Trees increases, the FTM Rejection Rate becomes significantly higher than the one of DIMRO-GS, since FTM uses a higher amount of network resourcesIn fact, when the Number of Requested Trees increases, the FTM Network Load becomes significantly higher than the DIMRO-GS Network Load
16D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
DIMRO-GS: Performance Evaluation in Network 2
Network resources saturate later when DIMRO-GS is used, which causes a lower Rejection RateIn Network 2, DIMRO-GS achieves a lower Rejection Rate and Network LoadNote that in Network 1 bottlenecks do not allow efficiently exploiting all available network resources
17D. Pompili, L. Lopez, C. Scoglio, Multicast Algorithms in Service Overlay Networks, Infocom 2006
Conclusions and Future Work
Two algorithms for multicast applications in service overlay networks were presented
The first builds virtual source rooted multicast trees for source specific applications
The second constructs a virtual shared tree for group shared applications
Their objective is to achieve traffic balancing on the overlay network to avoid traffic congestion and fluctuation, which cause low network performance
The algorithms actively probe the underlay network and compute virtual multicast trees by dynamically selecting the least loaded available paths on the overlay network
Future research will focus on dynamic multicast groups, and on the interactions between the overlay and the underlay network