IAB TEC CSF M6

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Estrategia de marketing Interactive Advertising Bureau Tec de Monterrey Gustavo Ross Quaas [email protected] @gustavo_ross mayo 2016

Transcript of IAB TEC CSF M6

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Estrategia de marketingInteractive Advertising Bureau Tec de Monterrey

Gustavo Ross Quaas [email protected] @gustavo_ross

mayo 2016

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Temas1. ¿Qué es estrategia?

2. Alineación estratégica

3. Conceptos básicos

4. Metodología simple

5. Conceptos avanzados

6. Tendencias

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1. Estrategia

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El Plan Estratégico…

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Bluetooth

Online TV channels

Sponsorhips

Branded gaming

Events

Shopper Mktg

Loyalty / Affiliate Programs

Contextual

Search (SEO/SEM)

Info Sites

Brand Sites

Social media

Advertising

CRM / Loyalty

Inverse Response

Direct

Social

Brand Experience

On/Off TV

On/Off RadioOut of Home

Graphic / Banners

Social Ads

Public relations

Answers

Viralcasting

Newsletters / Podcasts

Street / Guerrilla

SMS & MMS

Direct eMail

Call centers

Direct to home

Community mgmt.

Promotion

Group buying

Raffles

In Store innovation

Contests

Couponing

Support tools

Geo. Inf. Syst.(foto/video) blogs

Packaging

Polls

Panels

Focus groups

Analytics

RSSAd Words

Listening

Viral actions

ActivaMente

Call centers

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¿Cuál es tu combinación?

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¿Cuál es tu combinación?

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¿Cuál es tu combinación?

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¿Cuál es tu combinación?

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2. Alineación estratégica

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VISIÓN CORPORATIVA

ESTRATEGIA

NEGOCIO

ESTRATEGIA

MARKETING

TÁCTICAS

MÉTRICAS

IMPLEMENTACIÓN

TRANSACCIÓN

OBJETIVOS

NEGOCIO

3D strategic alignment - ActivaMente

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http://www.activamente.com/los-remedios/

Los Remedios: #Pretextos

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3. Conceptos básicos

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Misión, Visión y Valores

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Marketing

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Crear productos, servicios y experiencias que satisfagan las necesidades de un mercado con

mayor efectividad.

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“La clave del marketing es la diferenciación”.

Philip Kotler

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http://www.youtube.com/watch?v=ciSrNc1v17Mhipervínculo

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“What helps people, helps business.”

Leo Burnett(1891-1971)

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Energía Potencial

Energía Cinética

CONSTRUCCIÓN

EJECUCIÓN

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Interactivo Vs. Digital

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DIGITAL

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INTERACTIVO

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ATL Vs BTL

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La Famosa “Línea”

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Red Social

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www.activamente.com

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Robin Dunbar

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Red de contactos

Comunidad

Red Social ?

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Medios Sociales

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Ver: http://www.merca20.com/crunch-mexico-y-su-lamentable-tweet-gravisimo-problema-de-gestion-de-la-comunicacion/

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Marca

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MARCAEXPERIENCIAOPINIÓN

MENSAJE

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Awareness

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Conocimiento de Marca

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Top of Mind

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Ejercicio

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Posicionamiento

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Robado de: http://marketisimo.blogspot.mx/2011/11/marca-posicionamiento-y-branding-son.html

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Robado de: https://randaldobbs.wordpress.com/2013/03/17/how-to-write-a-brand-positioning-statement/

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Brand Response

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Brand Response (Respuesta de Marca):

Conjunto de acciones que una marca realiza para responder de manera efectiva e inmediata a las preguntas, iniciativas y necesidades que sus compradores tienen para adquirir su producto o servicio.

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4. Metodología Simple

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¿Cómo se comporta tu mercado?

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5. Conceptos avanzados

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Start With Why

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73Simon Sinek www.startwithwhy.com

WHY?

HOW?

WHAT?

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AM

CASO: FREITAG

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Consumer Journey

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2.1 Plan Estratégico de Comunicación…The Consumer Journey in the Digital Era

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Crowdsourcing

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Sharing Economy

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Amanda PalmerThe art of asking

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Marketing Beta

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Innovación

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Innovación ≠ Modernidad

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Digital ≠ Innovación

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Creatividad ☛

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InventarInnovar

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InvenciónInvento o invención (del latín invenire, "encontrar") es un objeto, técnica o proceso que posee características novedosas transformadoras.

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AM

Innovación vs. invenciónInnovación se refiere al uso de una nueva idea o método, mientras invención se refiere a su creación.

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AM

Oceanos rojos Océanos azules

Enfoque en compradores Enfoque en no-compradores

Reglas establecidas Juego diferente

Ganar participación Crear mercados

Ganar a la competencia Competencia es irrelevante

Mejora continua Reconstrucción total

Commodity > Precio Innovación > Valor

Atayde Hermanos Cirque du Soleil

Antes fueron azules... También se volverán rojos...

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AM

Innovación Disruptiva Vs Sostenedora

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Value Proposition Canvas

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Gain CreatorsDescribe how your products and services create customer gains.

How do they create benefits your customer expects, desires or would be surprised by, including functional utility, social gains, positive emotions, and cost savings?

Do they…Create savings that make your customer happy?(e.g. in terms of time, money and effort, …)

Produce outcomes your customer expects or that go beyond their expectations?(e.g. better quality level, more of something, less of something, …)

Pain Relievers

Copy or outperform current solutions that delight your customer?(e.g. regarding specific features, performance, quality, …)

Make your customer’s job or life easier?(e.g. flatter learning curve, usability, accessibility, more services, lower cost of ownership, …)

Create positive social consequences that your customer desires?(e.g. makes them look good, produces an increase in power, status, …)

Do something customers are looking for?(e.g. good design, guarantees, specific or more features, …)

Fulfill something customers are dreaming about?(e.g. help big achievements, produce big reliefs, …)

Produce positive outcomes matching your customers success and failure criteria?(e.g. better performance, lower cost, …)

Help make adoption easier?(e.g. lower cost, less investments, lower risk, better quality, performance, design, …)

Rank each gain your products and services create according to its relevance to your customer. Is it substantial or insignificant? For each gain indicate how often it occurs.

Describe how your products and services alleviate customer pains. How do they eliminate or reduce negative emotions, undesired costs and situations, and risks your customer experiences or could experience before, during, and after getting the job done?

Do they…Produce savings?(e.g. in terms of time, money, or efforts, …)

Make your customers feel better?(e.g. kills frustrations, annoyances, things that give them a headache, …)

Fix underperforming solutions?(e.g. new features, better performance, better quality, …)

Put an end to difficulties and challenges your customers encounter?(e.g. make things easier, helping them get done, eliminate resistance, …)

Wipe out negative social consequences your customers encounter or fear?(e.g. loss of face, power, trust, or status, …)

Eliminate risks your customers fear?(e.g. financial, social, technical risks, or what could go awfully wrong, …)

Help your customers better sleep at night?(e.g. by helping with big issues, diminishing concerns, or eliminating worries, …)

Limit or eradicate common mistakes customers make?(e.g. usage mistakes, …)

Get rid of barriers that are keeping your customer from adopting solutions?(e.g. lower or no upfront investment costs, flatter learning curve, less resistance to change, …)

Rank each pain your products and services kill according to their intensity for your customer. Is it very intense or very light? For each pain indicate how often it occurs. Risks your customer experiences or could experience before, during, and after getting the job done?

Products & ServicesList all the products and services your value proposition is built around.Which products and services do you offer that help your customer get either a functional, social, or emotional job done, or help him/her satisfy basic needs?

Which ancillary products and services help your customer perform the roles of:

Buyer(e.g. products and services that help customers compare offers, decide, buy, take delivery of a product or service, …)

Co-creator(e.g. products and services that help customers co-design solutions, otherwise contribute value to the solution, …)

Transferrer(e.g. products and services that help customers dispose of a product, transfer it to others, or resell, …)

Products and services may either by tangible (e.g. manufac-tured goods, face-to-face customer service), digital/virtual (e.g. downloads, online recommendations), intangible (e.g. copyrights, quality assurance), or financial (e.g. investment funds, financing services).Rank all products and services according to their importance to your customer.

Are they crucial or trivial to your customer?

GainsDescribe the benefits your customer expects, desires or would be surprised by. This includes functional utility, social gains, positive emotions, and cost savings.

Which savings would make your customer happy?(e.g. in terms of time, money and effort, …)

What outcomes does your customer expect and what would go beyond his/her expectations?(e.g. quality level, more of something, less of something, …)

How do current solutions delight your customer?(e.g. specific features, performance, quality, …)

Pains

Customer Job(s)

Describe negative emotions, undesired costs and situations, and risks that your customer experiences or could experience before, during, and after getting the job done.

What does your customer find too costly?(e.g. takes a lot of time, costs too much money, requires substantial efforts, …)

What makes your customer feel bad?(e.g. frustrations, annoyances, things that give them a headache, …)

How are current solutions underperforming for your customer?(e.g. lack of features, performance, malfunctioning, …)

What are the main difficulties and challenges your customer encounters?(e.g. understanding how things work, difficulties getting things done, resistance, …)

What negative social consequences does your customer encounter or fear? (e.g. loss of face, power, trust, or status, …)

What risks does your customer fear?(e.g. financial, social, technical risks, or what could go awfully wrong, …)

What’s keeping your customer awake at night?(e.g. big issues, concerns, worries, …)

What common mistakes does your customer make?(e.g. usage mistakes, …)

What barriers are keeping your customer from adopting solutions? (e.g. upfront investment costs, learning curve, resistance to change, …)

Rank each pain according to the intensity it represents for your customer.Is it very intense or is it very light.? For each pain indicate how often it occurs.

Describe what a specific customer segment is trying to get done. It could be the tasks they are trying to perform and complete, the problems they are trying to solve, or the needs they are trying to satisfy.

What functional jobs are you helping your customer get done? (e.g. perform or complete a specific task, solve a specific problem, …)

What social jobs are you helping your customer get done? (e.g. trying to look good, gain power or status, …)

What emotional jobs are you helping your customer get done? (e.g. esthetics, feel good, security, …)

What basic needs are you helping your customer satisfy? (e.g. communication, sex, …)

Besides trying to get a core job done, your customer performs ancillary jobs in different roles. Describe the jobs your customer is trying to get done as:

Buyer (e.g. trying to look good, gain power or status, …)

Co-creator (e.g. esthetics, feel good, security, …)

Transferrer (e.g. products and services that help customers dispose of a product, transfer it to others, or resell, …)

Rank each job according to its significance to your customer. Is it crucial or is it trivial? For each job

indicate how often it occurs.Outline in which specific context a job

is done, because that may impose constraints or limitations.

(e.g. while driving, outside, …)

What would make your customer’s job or life easier?(e.g. flatter learning curve, more services, lower cost of ownership, …)

What positive social consequences does your customer desire?(e.g. makes them look good, increase in power, status, …)

What are customers looking for?(e.g. good design, guarantees, specific or more features, …)

What do customers dream about?(e.g. big achievements, big reliefs, …)

How does your customer measure success and failure?(e.g. performance, cost, …)

What would increase the likelihood of adopting a solution?(e.g. lower cost, less investments, lower risk, better quality, performance, design, …)

Rank each gain according to its relevance to your customer. Is it substantial or is it insignificant? For each gain indicate how often it occurs.

strategyzer.com

The Value Proposition Canvas

Value Proposition Customer Segment

The makers of Business Model Generation and StrategyzerCopyright Business Model Foundry AG

Produced by: www.stattys.com

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5. Tendencias

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Integración multicanal y multipantalla

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Video

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de 70

Evolución de la TV117

TV 2.0Cable / Satélite Pay TV

TV 1.0Over the Air Broadcast

TV 3.0Online Over The Top

Estableció la base de Televidentes

Expandió la base de contenidos

Publicidad en TV Pago por contenido

Longtailizó al contenido

Híbridos

1940’s 1980’s 2010’s

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En 2016 inició declive de TV Lineal

2015 último año de crecimiento

2016 decrecerá 1.6%

Zenith Optimedia Global Internet Ad Spend To Overtake Traditional TV By 2020

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Consumo de video en móviles creció 44% en 2015

Mobile TV

Es principal canal para video online con el 58% del total en 2017

http://www.zenithoptimedia.com/mobile-drive-19-8-increase-online-video-consumption-2016/

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3.8 M desde 2010

1.4 M de ellos en 2014

2.8 M de hogares con broadband, sin TV de Paga

Cord-Cutters en EUA:

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82 millones de suscriptores

40+ países

3 millones en MX

Market Cap: $38 bn

• Amazon Fire TV, Kindle Fire, Kindle Fire HD, Kindle Fire HDX• Android smartphones and tablets• Android TV devices• Apple TV, iPad, iPhone, iPod Touch[139]

• Barnes & Noble Nook Color, Nook Tablet, Nook HD• D-Link Boxee Box[140] (only supports Netflix USA and Canada; not Netflix in other countries)• Google Chromecast can receive a Netflix stream from a supported mobile device or Chrome• Insignia Blu-ray Disc players and home theater systems• LG Electronics: some Blu-ray players, TVs, and home theater systems• Google TV devices• YouView set-top boxes in the UK.• Microsoft Surface RT, Surface Pro, Windows Phone, Xbox 360, Xbox One[141]

• Nintendo Wii,[142] Nintendo 3DS[143] and Wii U• Panasonic: some Blu-ray Disc players, televisions and home theater systems• Philips: some Blu-ray disc players and TVs[144]

• Roku streaming player[145]

• Samsung: some Blu-ray disc players, home theater systems, smartphones, TVs, and tablets[146]

• Seagate FreeAgent Theater+ HD Media Players• Sharp: some LED/LCD TVs and Blu-ray Disc players[147]

• Sony Blu-ray Disc players, televisions, PlayStation 3, PlayStation Vita and PlayStation 4[148]

• TiVo DVRs (HD, HD XL, Series3, Premiere, Premiere XL and Roamio boxes)[149]

• Viewsonic VMP75• Vizio: some Blu-ray Disc players and TVs• Western Digital WD Live plus Media Player• Yamaha BD-A1020[150]

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Lanzado en 2005

10+ millones de suscriptores

OTT IPTV Lineal

150+ canalesPC, iPhone, iPad, Android, Windows Phone 7, Xbox, Samsung SmartTV, LG SmartTV

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Derivado de Justin.tv

Adquirido por Amazon $970 MDD

43 millones de espectadores / mes

4ª mayor fuente de tráfico en EUA

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Publicidad Programática en TV

Targeting Compra Medición Gestión Optimizaci

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AdSmartSegmentación por demográficos, geográficos y otros basados en datos del suscriptor

Permite medir audiencias en programas de rating “cero”

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2020 Convergencia del acceso y transporte

‣ Ubicuidad: Toda la TV en IP ‣ Desaparece OTT, competencia

global ‣ 100% publicidad segmentable y

programática ‣ Brand Casting ‣ De suscriptores a seguidores ‣ Co-watching y social TV ‣ Analíticos de contenido y metadatos ‣ No buscaremos contenidos, nos encontrará

1.5b TV hogares

50b dispositivos

TV: $750 Bdd

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Publicidad en video en México…Inversión en agencias de comunicación

Fuente: IAB México 2015

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Implantes y biónica

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Hacedores

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Vida sintética y reprogamación

genética

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Impresión de órganos

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Singularidad

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Singularidad

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INTELIGENCIA COLECTIVAY BIG DATA

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Social TV Ratings

Quiénes dicen qué, cuándo, sobre quién, y en qué contexto, en qué programa?

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“El futuro está aquí, pero está mal distribuido.”

William Gibson

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¡Bonito fin de semana!

@gustavo_ross [email protected]

55 2699 3804