Copyright © 2011, [email protected] Modeling and Characterizing User Experience in a Cloud Server Based...
-
Upload
jean-pitts -
Category
Documents
-
view
216 -
download
0
Transcript of Copyright © 2011, [email protected] Modeling and Characterizing User Experience in a Cloud Server Based...
Copyright © 2011, [email protected]
Modeling and Characterizing User Experience in a Cloud Server Based Mobile
Gaming Approach
張晏誌0056092
指導老師:王國禎 教授
Copyright © 2011, [email protected]
Introduction
• Cloud Computing– On demand self services– Broad network access– Resource pooling– Rapid elasticity– Measured service
Copyright © 2011, [email protected]
Introduction(cont)
• Cloud Mobile Gaming– Users of mobile devices and mobile networks
grow very fast.– what are the prospects of video gaming using
mobile devices and mobile networks?– The first challenge is installing the game engine
on the mobile device.– The second challenge is the bandwidth of
mobile networks.
Copyright © 2011, [email protected]
MGUE
Copyright © 2011, [email protected]
MGUE(cont)
Copyright © 2011, [email protected]
MGUE(cont)
Copyright © 2011, [email protected]
MGUE(cont)
Copyright © 2011, [email protected]
MGUE(cont)
Copyright © 2011, [email protected]
MGUE(cont)
Copyright © 2011, [email protected]
MGUE(cont)
Copyright © 2011, [email protected]
Conclusion
• They study a Cloud server based Mobile Gaming approach which enable mobile users to play rich multiplayer games to those available to PC users.
• They develop and validate a quality of experience MGUE model to quantitatively measure the Mobile Gaming User Experience.
Copyright © 2011, [email protected]
Reference
• “Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach”, Shaoxuan Wang, Sujit Dey, Mobile System Design Lab, Dept. of Electrical and Computer Engineering University of California, San Diego