Baduk Terminology
Transcript of Baduk Terminology
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Baduk Terminology v0.18
This version was released on July 21st, 2012.This is a work in progress, compiled from
many online and offline sources by MarcelGrunauer, with help from Kim Byung-moon( ). There are still many things thatcant be right. For example, some terms havemultiple, partially conflicting, meanings, andthere are several terms for the same thing.Please send additions, corrections and com-ments to [email protected]. You can findthe latest version in the Downloads sectionof http://hanekomu.at my German-languageblog about Go.
There are five sections: The first section,Baduk Terms, provides english translations
for words and phrases often found in Koreanbaduk books. The second section, Baduk BookGuide, provides translations for titles of Ko-rean baduk books. The third section, BadukTitles and Events, lists the names of tourna-ments, titles and other important Baduk events.The fourth section, Player Names, lists thenames of korean (as well as other) players alongwith their romanizations. The last section, Ex-ample Phrases provides useful phrases to useon baduk servers or when speaking with yourKorean baduk friends.
Entries are sorted according to hangeul al-
phabetical order. Pronunciation for the hangeulterms is given according to the Revised Roman-ization, which was officially introduced by SouthKorean authorities in 2000.
Note that [eo] is pronounced like the aw inthaw; [ae] like the a in bat; [j] like thedg in edge; [ch] like the aspirated ch in chop ;
[eu] like the u in pull, but without the liprounding. Before [i], [s] (but not [ss])is pronouned sh. Double consonants are voice-less, not aspirated and more explosive than theirsingle counterparts.
Language Notes
Making nouns from verbs For many koreanverbs you can take the dictionary form (theone ending in - [da]) and replace the -
with - [gi], thereby using the verb as anoun. For example, [baggwochida]to trade (verb); [baggwochigi] thetrading (noun). Therefore, if you see a wordending in - and you dont find it in thisdictionary, see if the corresponding - formis listed.
Plural marker - [deul] is the particle forforming a plural. Only necessary if youexplicitly dont mean the singular; nor-mally, a noun can be singular and plu-ral, depending on the context. Examples:
[dol] stone(s), [doldeul] stones;[chaek] book(s), [chaekdeul] books;
[jeongseok] standard sequence(s),[jeongseokdeul] standard sequences.
Baduk Terms
1 [il dan] 1-dan (jap. shodan)
1 [il seon maneulmo] diagonal moveon the first line (jap. tanuki no hara)
[ga] territory (jap. kakuteiji)
[gareugi] through (jap. deru)
[gabyeoun] light; stones with light, flex-ible shape which can easily be looked after,or stones which have served their purposeand can be discarded without ill effects (jap.karui)
[gabyeoun moyang] light shape(jap. karui katachi)
[gabyeoum] light (jap. karui)
[gabyeopda] light
[gailsu] repair; internal reinforcement(jap. teire)
[gajiwara jeongseok] Kajiwarapattern
[gaksaeng] compromise
[gallichigi] divide; separation; wedge;a wedging move which has room for expan-sion (e.g., a two-space extension) in either
direction (jap. wariuchi)
[gallim] divided
[gamgak] intuition
[gangsu] strong play
[gangyo] forcing move (jap. kikashi)
[gangta] heavy blow
[geobukdeung] tortoise shell; turtlesback; shape made by the capture of 2 stones(jap. kame no ko)
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[geonneogada] go [pass] over; goacross; cross (over)
[geonneoda] underneath connection(jap. watari)
[geonneottwoda] jump ahead
[geonneomutchim] jump-attachment(jap. tobi tsuke)
[geonneobutchida] attach across theknights move; jump-attach
[geonneobutchim] jump-cuttingacross a knights move (jap. tsuke-koshi)
[georeum] step
[geolchida] approach; snuggle
[geolchim] corner approach (jap. kakari)
[geomta] analyse a game
[gyeoljeonghada] conclude
[gyeolko] (jap. yume)
[gyeonggwado ] preceding moves diagram
[gyeongu] circumstances; a situation; acase; an instance; an occasion; a time; amoment ( in this case)
[gyega] counting the score
[gyesok] continuation
[gogeup] advanced level
[gomok] 4-5 point (jap. takamoku)
[gomok jeongseok] 4-5 point pattern(jap. takamoku joseki)
[gomin] agony
[gobayasiryu] Kobayashi opening
[goksagung] bent four shape, is usuallyalive except in the corner (jap. magari-shimoku)
[gollan] difficulty; trouble; suffering; dis-tress; hardship; embarassment
[gonma] baseless group of stones; weakgroup; pursued stones
[gonggyeok] attack (jap. seme)
[gonggyeokhada] attacking (jap.seme)
[gongbang] fight (jap. tatakai)
[gongbae] neutral point (jap. dame)
[gongbaeme-ugi] shortage of liber-
ties (jap. damezumari)[gongbaeme-um] shortage of liberties
(jap. damezumari)
[gwa] and; with. Two-shape particle - /- ;- is used after a consonant
[gwasu] overplay (jap. uchisugi)
[gwagye] affect
[gyohwan] exchange
[guksu] national hand (a big title)
[guthida] enclose
[guthim] enclosure (jap. shimari); rein-force)
[gubsu] vital point (jap. kyuusho)
[gungdo] eye space; capacity for territory(jap. futokoro)
[gungoreul neolhida] enlargingthe eye space
[gwi] corner (jap. sumi; kado)
[gwiga] returning home; homecoming
[gwigoksa] bent four in the corner
[guiguthim] corner enclosure
[gwimitmeori] sideburn
[gwisamsu] three liberties in the corner;tombstone squeeze; fatal in three moves(jap. sumi no sante)
[geungeo] base, root
[geungeoeuiyocheo] base point
[geumgiseohwa] Four Great Accom-plishments
[geup] student level (jap. kyu)
[geupso] vital point (jap. kyusho)
[geophan got] urgent area
[gida] crawl (jap. hai)
[gidaegi] leaning attack, lean (jap.motare, motareru, yoko-tsuke?)
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[gidaejo] Qidaizhao
[gido ] way of baduk
[gibo] game record (jap. kifu)
[gibon] basic; basis
[gibun joeum] good feeling
[gibun] feeling; sensation; a frame of mind;mood
[gisa] go player
[giseong] Go Saint (a big title) (jap. kisei)
[gise] fighting spirit
[giso] (jap. godokoro)
[gieodeulda] crawl (jap. hai)
[giweon] baduk house; baduk club (?)
[gipung] style of play
[ginseungbu] a strategy for white in no-komi games in which he lets the opponenttake good points but as compensation takesterritory, aiming to outlast the opponent(jap. amashi)
[gipeun] deep
[ggyeobutchim] clamp, a move whichpincers and attaches (jap. hasami tsuke)
[ggyeoanda] hug
[ggoburiga] bend (jap. magari)
[ggoburida] turn; filled triangle
[ggoburim] bend around; filled triangle(jap. magari, magari tsuke)
[ggomsu] tricky play
[ggomnolipae] a flower-viewing pae
( ), i.e. one side has everything to lose,while the other stakes almost nothing; one-sided pae ( ); picnic pae ( ) (jap.hanami ko)
[ggotsagung] flower four
[ggwakieum] solid connection (jap.katatsugi)
[ggwakitta] solid connection of a one-point jump (jap. botsugi)
[ggeunum] cut off (jap. kiri)
[ggeungoneulgi] cut and extend (jap.kirinobi)
[ggeunda] cut; cut off (jap. kiri)
[ggeuneo jabda] cut-and-kill
[ggeuneonohgi] a cut inside the enemyterritory, normally it will imply a sacrifice(jap. kirikomi)
[ggeunojabgi] a combination of cap-ture and other damage (jap. kamitori)
[ggeulgi] pull back (n.) (jap. hiki)
[ggeulda] draw back; pull back
[ggeunnaegi] endgame; finish (jap.
yose)
[ggeunnaeda] end (with); close; bring toan end; finish
[ggiuda] wedge; insert (jap. warikomi)
[ggium] insert (jap. warikomi)
[ggiweoneohgi] move between two en-emy stones (jap. warikomi)
[ggiweobutchigi] clamp
[nagagi] a move which pushes betweentwo enemy stones, either into a one-pointjump or a knights move (jap. de)
[nagaggeunda] a sequence of twomoves which push and cut (jap. degiri)
[nabbeuda] be bad; wrong; evil (jap.warui)
[nabbeun mat] bad taste [in mouth];bad potential (jap. aji waru)
[nabbeum] bad; wrong; it is bad
[nakhasan] a parachute; a chute
[nanga] rotten axe (jap. ranka)
[narilja geonneogi] knightscrossing
[narilja geolchim] knights ap-proach
[narilja guthim] knights enclo-sure; the 3-4 and 5-3 points (jap. kogeimashimari)
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[narilja neobgi] knights movebridge; connect underneath (jap. keimawatari)
[narilja dallim] knights slide
[narilja ddwim] knights jump
[narilja miggeureojim] mon-key jump (jap. saru suberi)
[narilja beollim] knights move ex-tension
[narilja butchim] knight-shape at-tachment, efficient way to cut a knight-
jump shape (jap. keima tsuke)
[narilja sseuium] knights cap
[narilja yeongyeol] knights con-nection
[narilja] knight jump; knights move(jap. keima); lit. sun, because theknights move reminds one of the chinesesymbol for sun
[nariljaieum] knight-shape connec-tion (jap. keima tsugi)
[] (be) low (usually on the third line)
[najeun beollim] low extension
[nacheum] low
[naeryeoseogi] a descending movewhile finishing the shape (jap. ori kiri)
[naeryoseoda] descend (jap. sagari)
[naeryoseom] descending downwards(jap. sagari)
[neomgi] a bridge; connection underneath
or along the edge of the board (jap. watari)
[neomda] to bridge; to connect underneathor along the edge of the board (jap. watari)
[neomeogada] bridge under (jap.watari)
[nekan] (jap. yongen)
[nekan beollim] four-point extension(jap. yongen biraki)
[norida] (jap. suru)
[norim] a noun form of lit. (lookand) aim intensely. However, it often de-notes hidden agenda behind a move andactual benefit of a move. is amove with hidden agenda.
[norim] a peeping move which threatensto cut (jap. suru, nozoki)
[norim] aim; purpose (jap. nerai)
[norim] lurk (for making an attack)
[nopda] high (jap. taka)
[] (be) high (usually on the fourth line)
[nopeun beollim] high extension
[nohgoddagi] being forced to add theextra stones necessary to remove a capturedgroup from the board (jap. semedori)
[nohgoddada] compulsory capture
[nureuda] to push; press; stretch?
[nun] eye, eye space (jap. me, manako)
[nun] handicap; [the difference in] points(used with a numeral: jap. san-mokumeans a 3 stone handicap) (jap. moku)
[nunmokja geolchim] largeknights move approach to the 3-4 stone(jap. ogeima kakari)
[nunmokja guthim] large knightscorner enclosure; the 3-4 and 6-3 points(jap. ogeima shimari)
[nunmokja ggeunnaegi] monkeyslide (jap. saru suberi)
[nunmokja dallim] large knightsslide (jap. saru-suberi)
[nunmokja ddwim] large knights cap
[nunmoka miggeurajim] largeknights slide; monkey jump (jap. sarusuberi)
[nunmokja sseuium] a move whichcombines the large knight jump with acover. (jap. ogeima kake) For example,if Black has a stone on the 3-4 point andWhite has a stone on the 5-4 point, then awhite move at 4-7 is a large knights press.
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[nunmokja] large knights move; largeknight jump (lit. eye, because the largeknights move reminds one of the chinesesymbol for eye) (jap. ogeima)
[nunsatae jeongseok] Avalanchepattern (jap. nadare) ( avalanche;
eye; snow)
[nyuseu] news
[neuseunhada] 1. (be) loose; slack;lax. 2. (be) relaxed; slack; easygoing (jap.yurumi as in jap. yurumi shicho loose lad-der)
[neulgi] solid extension (jap. nobi)
[neulda] to stretch; to extend (jap. nobi)
[neureodugi] extension which finishesthe shape (jap. nobikiri)
[neureoseom] an extension from a singlestone (jap. narabi)
[neureojin chuk] loose ladder (jap.yurumi shicho)
[neureojin pae] one-step pae ( );one move approach pae ( ) (jap. itteko; itte yose ko)
[dagaseoda] to come close to; to ap-proach (jap. tsume); to make it narrow(jap. sebameru)
[dagaseom] approach (jap. kakari,tsume)
[dachida] to hurt oneself; to get [be] hurt[injured]; to get wounded; to sustain [suffer]an injury; to be damaged
[dan] master level (jap. dan)
[dandansu] a method to capture where
stones are sacrificed to destroy the enemyseye shape (and use shortage of liberties toprevent connection) (jap. bata bata tesuji;oiotoshi)
[dansu] fatal (jap. atari)
[danjeom] defect; weak point
[danpae] direct pae ( )
[dallida] slide
[daegak poseok] diagonal opening
[daegakseon poseok] cross opening;diagonal opening (jap. tasuki fuseki)
[daegakseon hwajeom] diagonal 4-4-points jap. tasuki hoshi
[daegakjeom] (jap. tasuki basho)
[daeguk jogeon] the conditions onwhich two players play each other, i.e., thehandicap (jap. teai)
[daeguk jongnyo] the end of theendgame, i.e. no profitable moves left
[daeguk jungdan] suspending playduring a game (it was Whites privilege tosuspend play on his move) (jap. uchikake)
[daeguk] match; game; to play agame (jap. taikyoku)
[daegungsogung] big eye vs small eye
[daema] group; a loosely connected set ofblocks of the same colour; block; connectedstones of the same colour
[daebungseolhyeong jeongseok]Large Avalanche pattern
[daesa] big slant (name of a pattern) (jap.taisha)
[daesajeongseok] Great Slant pattern(jap. taisha)
[daechaek] a measure; a countermeasure;a counterplan; a countermove
[deonjida] to resign
[deom] compensation; advantage (jap. komi)
[do] diagram (as in 1 diagram 1)
[dojang] a drill hall; a gymnasium; a gym
[dol badukpan] stone board
[dol] stone. Originally korean word.[seok] also means stone, but is of chineseorigin.
[dolgarigi] stone choice; choosing forcolors (jap. erabu; nigiri)
[doldori] a method to capture wherestones are sacrificed to destroy the enemyseye shape (and use shortage of liberties toprevent connection) (jap. bata bata tesuji;oiotoshi)
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[doreul geoduda] to resign
[doreul deonjida] to resign
[dongmunseodam] the moon and amud turtle; an immense difference (jap.tsuki to suppon)
[donghyeong] 1. the same shape. 2. thesame type [pattern] ;a similar type
[donghyeongbanbok] super pae( )
[dweggeunda] counter-cut
[dwedansu] counter-dansu
[dweddanaem] snapback; recapture(jap. uttegaeshi)
[dweddada] counter-capture
[dwebaddachigi] counter-attachment (jap. tsuke kaeshi)
[dwebutchim] counter-attachment (jap.tsuke kaeshi)
[dwejeojim] counter bend; staircase; abend on top of an enemy bend (jap. nidanbane; hane kaeshi; uwahane)
[dwehyeopgong] counter-pincer
[dwetbakhyeong] carpenters square
[dunun] two separate eyes or eye spaces
[dujeommeori] hit on two stones head(jap. ni me no atami)
[dukan geolchim] two-space ap-proach
[dukan najeun beollim] two-point low extension
[dukan nopeun beollim] two-point high extension
[dukan ddwim] two-point jump (jap.nikken tobi)
[dukan beollim] two-space extension(jap. nikken biraki)
[dukan] two-space
[duteoum] thickness (jap. atsumi)
[duteomda] thick; of positional advan-tage; thickness (jap. atsumi). However, itsometimes describes solid defensive movesto maintain superiority and conclude a win-ning game.
[dwitmat] potential (lit. taste) (jap.aji)
[dwitmun] open back door
[dwitmunyeollim] open at the edge(jap. susoaki)
[deul] plural (z.B. human,humans)
[deulddeundol] (jap. ukiishi)
[deuryeodabogi] a peep; (threaten-ing a cut on the next move) (jap. nozoki)
[deuryeodaboda] to peep (moving soas to threaten a cut on the next move) (jap.nozoki)
[deuryeodabom] threat (jap. nozoki)
[ddanaeda] capture; pick out (jap. nuki)
[ddanaendol] captured stone
[ddanaem] pick out (jap. nuki)
[] break out [through] (jap. deru)
[] break out [through] (jap. deru)
[ddwida] jump (jap. tobi)
[ddwieoggoburim] (jap. tobima-
gari)
[ddwieonagada] jump outside (jap.tobidashi)
[ddwieodeulda] jump inside (jap. to-bikomi)
[ddwim] jump (jap. tobi)
[ddeundol] floating stones; rootless
[reul] drect object marker in a sentence
[maneulmo] diagonal move (jap. ko-
sumi)
[maneulmobutchim] diagonal at-tachment (jap. kosumi tsuke) (kake tsugi?)
[magda] to block (osae)
[mageum] a block (osae)
[manneyonpae] ten thousand year pae( ) (jap. mannen ko)
[manjok] satisfied; satisfaction; content
[mat] potential (lit. taste) (jap. aji)
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[matbogi] fork; mirror (jap. miai)
[maseul obsaeda] erase potential(jap. aji keshi)
[manghamda] be ruined; fall; perish
[] to crosscut (jap. kiri chigai)
[] a crosscut (jap. kiri chigai)
[matbaduk] first move in alternate un-handicapped game (jap. tagai sen)
[matbaduk] non-handicap baduk; evengame
[] paired moves; A or B; fork (jap. miai)
[maedeub] knot
6 [] rabbity six
[] flower six (jap. hana roku)
( ) [maek(jeom)] good style; skillful; keymove (jap. suji; tesuji)
[meori] head
[] a preface; a foreword; an introduction;a preamble
[meogyeochigi] a throw in
[meogyeochida] to throw in; cram(jap. horikomi; uchikaku; kuwaseru)
[] jap. Meijin; a big title
[] diagonal enclosure
[] diagonal attachment (jap. kosumitsuke)
[moyang] shape (jap. katachi); also thatwhich is still only the shape of a territory,that is, a framework, sphere of influence(jap. moyo)
[] being in good shape; good inshape
[] stylish move
[moja] cap (jap. boshi)
[mojasseuium] to cap (jap. boshi)
[mochak] to cap (jap. boshi)
[molda] drive
[moraddeolgugi] a method to cap-ture where stones are sacrificed to destroythe enemys eye shape (and use shortage ofliberties to prevent connection) (jap. batabata tesuji; oiotoshi)
[myosu] excellent move (jap. myoshu)
[mugeobda] heavy
[muryo] (jap. tozen)
[] retract (jap. matta; yari naoshi)
( ) [muri(su)] unreasonable; overplay
[museungbu] a drawn game; a void game(due to repeated board position) (jap. jigo)
[muchaek] resourcelessness; (a) lack of pol-
icy (plan)
[munje] problem; question
[mureobom] a move which tests the op-ponents plans (jap. yosu miru)
[mungchin moyang] overconcen-trated shape (jap. korigatachi)
[miggeureojida] slide
[miggeureojim] slide (jap. suberi)
[minijungguksik] mini-Chineseopening
[misaeng] unsettled
[misaengma] a group of stones that isnot yet alive
[] lukewarm
[miheum] insufficient
[] creep (jap. hairu)
[milgi] a push
[milda] to push (peep?) (jap. oshi)
[] avalanche
[] straight up (jap. masugu)
[] underneath attachment
[] bend underneath (jap. shita hane)
[] outer bend
[] outside (jap. soto)
[] (jap. soto magari)
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[] the exchange, the trading [nomen](jap. furikawari)
[] to trade, to exchange [infinitive](jap. furikawari)
[] pebble board game, Go (jap. igo)
[badukdol] stone (jap. ishi)
[badukpan] board (jap. goban)
[] correct move
[bannun] half-eye
[banmyeon] on the board
[banbok] repetition; reiteration re-peat; reiterate; do over again
[banseonsu] almost seonsu ( )(lit. half-seonsu)
[] half-point game
[] half a point
[banchik] illegal move (taking back a move,suicide, exceeding allotted time etc.)
[banpae] half-point pae ( )
[bal] pace
[bangbeob] method
[bangeo ] defense
[] sense of direction
[] diagonal jump; large diagonal jump;elephants move (jap. hazama tobi; oko-sumi)
[] belly attachment
[] distribution
[] white (jap. shiro; )[] white group
[] white stone
[] white to play
[] give up; sacrifice; discard (jap.suteru)
[] bump; to thrust against an enemy stone(jap. butsukari; tsuki atari)
[] lightning four
[] 1. be profitable. 2. expand; extend;spread; open; widen; stretch; lay out; ar-range (jap. hiraki)
[] expand; extend; spread; extension (jap.
hiraki)
[] law; rule; method
[] wall
[] side
[] metamorphosis; transformation (ex-change of territory and influence)
[byeonhwa] variation
[] repair (jap. teire)
[] strengthen
[] reserve
[] inflated shape (jap. furoshiki)
[] botched invasion
[] common; average?
[] proper move (jap. honte)
[] jap. Honinbo; a big title
[] blockade; blocking (jap. fusa)
[] block
[] sealed move
[] bulge
[] dividing into parts; cutting in halves(jap. wakare)
[] a method of analysis in which onechanges the order of moves in a sequenceand removes superfluous stones in order toevaluate the basic structure (jap. tewari)
[] resign; win by resignation; win with-out counting (jap. toryo)
[] unsatisfactory, dissatisfied
[] attach and cut
[] attach and pullback
[] attach and stretch
[] attach and block
[] attach and stretch
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[] attach and cut (jap. tsuke giri;tsuke kiri)
[] attach and block, used in 4-4-pointpattern to take the corner (jap. tsuke nobi;
tsuke osae)
[] 4-4-point pattern where youattach against the knights move approachand extend when the opponent bends (jap.tsuke nobi joseki)
[] attachment or contact play (jap.tsuke)
[] a jump and an attachment (jap. tobitsuke)
[] to attach inside (jap. tsuke)
[bigim] dual life (jap. seki)
[bigimsu] move that makes dual life
[bima ggeunnaegi] monkey slide(jap. saru suberi)
[bima] monkey jump (jap. saru suberi)
[bise] inferior
[bik] draw; dual life; stale move (jap. seki)
[biksu] move that makes dual life
[bingwi] empty corner
[] empty triangle (jap. aki sankaku)
[] loose ladder (jap. yurumi shicho)
[] punctured tire; star capture (jap.ponnuki)
[] punctured tire; star capture (jap.ponnuki)
[] extend (jap. nobi)
[sa] dead
[sasal] killing
[saseok] dead stones; sacrificed stone; pris-oner; sacrifice (jap. suteishi)
[saseokjakjeon] sacrifice strat-egy/plan/play (jap. suteishi)
[saibeo ] cyber
[sahwal] life and death problem (lit.dead, alive?) (jap. tsumego)
[sahwalmunje] life-and-death prob-lem (jap. tsumego)
[] life and death special
[sakkam] reduction[sakkamhada] reduce; reducing (jap.
keshi; erase; deflate
[sandol] live; alive)
[saraita] alive; settled; living (jap.ikiru, chin. huoqi)
[] life; existence
[] live; alive
[] three-step pae ( )
[samsam jeongseok] 3-3 pattern
[samsam chimtu] 3-3 intrude
[samsam] 3-3 point ( , jap. sansan)
[samyeonseon] three star formation(jap. sanrensei)
[sampae] triple pae ( )
[] farmers hat (jap. jin gasa)
[] pyramid four (jap. yonmoku nakade)
[] farmers hat; conical hat (jap. jingasa)
[sang] top
[] advanced level (jap. jo kyu)
[sangyong] commonly used
[seoda] stand (jap. tachi)
[seoron] an introduction; introductory[prefatory] remarks
[dol] stone. Originally chinese word. [dol]also means stone, but is of korean origin.
[seon] line
[seonsangseon] black-and-even game
[seonsu] initiative (jap. sente)
[seonggong ida] succeed
[seongjeom] 4-4 point (jap. hoshi)
[segye] world; (Baduk World)is the name of a magazine
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[seryeok] influence; thickness (jap. at-sumi; seiryoku)
[] balance in power
[sekan najeun beollim] three-point low extension
[sekan nopeun beollim] three-point high extension
[sekan beollim] three-space extension(jap. sangen biraki)
[] three space jump (jap. sankan tobi)
[] 3-4 point pattern
[] 3-4 point (jap. komoku)
[] Small Avalanche pattern
[] the inside; the interior; the inner part
[] quick game
[] speed
[] bad move; crude play; a move thatmakes the previous bad move a bene-fit; a move that the player have nogood plan/action afterwards, basically self-hurting move
[] trick play (jap. hamete)
[] play elsewhere; omit (jap. tenuki)
[] play elsewhere (jap. tenuki)
[sonsil] loss
[sonhae] damage; injury; harm; loss; (self-)damaging play?
[sonhaepae] pae ( ) threat whichloses points (jap. sonko)
[sonhaepaegam] loss leader pae (
) threat
[su] move
[sunanugi] sequence dissection
[suneulligi] liberty increase
[sudan] a means; a measure; a way; amethod; a step
[sudam] hand talk
[] the last meaningful point in the open-ing or in the endgame (jap. tedomari)
[] shortage of liberties (jap. damezu-mari)
[] defence (jap. shubi)
[] defence; keep (jap. mamori)[] capturing race (jap. semeai)
[] fight for liberties, race to capture (se-meai)
[susun] (right) order of play; timing; se-quence (jap. tejun)
[susun] match consisting of a set numberof games (jap. bango)
[susuneui myo] sequential magic
[susunchako] playing out of order;wrong move order
[suseub] settlement
[suseubhada] settle; deal (cope) with;make the best out of; save; (gain) control(of) a situation. It means manage orderlya chaotic situation or take care of a badsituation.
[] capturing race (jap. semeai)
[] reading
[] the last meaningful point in the open-ing or in the endgame (jap. tedomari)
[] shorten the number of liberties
[] opening strategy for black basedon three 3-4-points (jap. Shusaku fuseki)
[sunsil] honest; serious
[sunjang baduk] Sunjang baduk
[] rotation pae ( )
[seupido] speed
[] all-or-nothing move; do-or-die move;(aggressive) movement to change the unfa-vorable situation (jap. shobute)
[] winning move
[] new opening theory, based on 4-4points and stressing the centre (lit. newopening). Pioneered by Go Seigen and Ki-tani Minoru (jap. shin fuseki)
[sinhaeng] development of the game
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[silli] profit; material gain
[silli] profit; territory towards edge usuallyformed by 3rd or 4th line (jap. ji)
[] territory (jap. kakuteiji)[siljeon sahwal] real game life and
death
[siljeon jeongseok] real game pattern
[siljeon] actual game (jap. jissen, chin.shizhan)
[siljeoneui jinhaeng] real gamecontinuation
[silchaek] mistake; error
[silpae] failure; wrong answer; mistake(jap. shippai)
[silpae] lose (jap. make)
[ssbareum] swift; light (jap. sabaki)
[ssaum] fight (jap. tatakai)
[] bamboo joint (jap. takefu; narabi)
[ssangbang chweseon] best for bothsides
[ssangbang] both sides; both parties
[] iron pillar; two stones in a straight line(jap. tetchu)
[] cover; oppress (jap. kake)
[] cover; oppress (jap. kake)
[] contact underneath (jap. shitatsuke)
[] bend underneath (jap. shita hane)
[] bad move (jap. akushu)
[] settle
[] internal liberty
[] inside; inward (jap. uchi)
[] (jap. uchimagari)
[] (jap. uchisuke)
[] eye shape
[] some; a little; a bit; a few; somewhat;slightly; kind [sort] of
[] a vulnerable point [spot]; a weak point[spot, side]; a defect; a weakness; onesAchilles heel
[] (jap. yowai)
( , ) [] double- (jap. ryo-)
[] double approach; double snuggles(jap. ryo kakari)
[] wings formation
[] double attack; double dansu
[] double seonsu ( ) (jap. ryosente)
[] double bend (jap. nidan bane)
[] dual life because of double pae ()
[yangpae] double pae ( )
[] double tigers connection
[] double tigers mouth
[] two-star formation
[] shallow
[] shoulder (jap. kata)
[] shoulder hit (jap. kata tsuki)
[] shoulder hit (jap. kata tsuki)
[] castle game
[] reverse seonsu ( ) endgame
[] reverse seonsu ( ) endgame
[] connection (jap. tsugi)
[] connect
[] doubles baduk (jap. rengo)
[] a method to capture where stones aresacrificed to destroy the enemys eye shape(and use shortage of liberties to preventconnection) (jap. bata bata tesuji; oiotoshi)
[] continuous dansu
[] star formation
[] inferior
[] thin (jap. usui)
[] (jap. usu aji)
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[] thin; skinny (jap. usumi; usui)
[] side attachment
[] flower five; rabitty five
[oreunzzok] right (directional)
[] Go Seigen pattern
[] false eye (jap. kakame)
[] net; fork?; trap? (jap. geta)
[] cramped; unsatisfactory
[] worse off; embarrassingly unsatisfac-tory; depending context, it could mean ofpoverty. It illustrates reaping little re-turn from your investment or a situation
wherein your stones are alive without influ-ence or material gain, hence, living embar-rassingly in poverty
[wa] and; with. Two-shape particle - /- ;- is used after a vowel
[] relaxed move; poor move
[] one-way street
[] 3-5 point (jap. mokuhazushi; sotomoku)
[] (jap. sotomoku joseki)
[wenzzok] left (directional)
[] key stone; pivotal stones at very impor-tant position, should not be given up (jap.kaname ishi; yoseki; taneishi)
, [] (jap. yoten)
[] right (directional)
[] right edge (jap. uhen)
[] humiliating; painful
[] superior (either material advantage or
positional superiority)
[] (jap. uchuryu)
[] cosmic style
[] bad shape
[] stupid shape (jap. gukei)
[] awaken
[] (jap. soin)
[wigi] another name for baduk
[] (jap. ue magari)
[] (jap. ue tsuke)
[] upper attachment
[] dangerous
[] thrust (jap. tsuppari)
[] eye vs no eye (lit. have house, nohouse); one group of stones not having aneye, while the opponents has one eye (jap.me ari me nashi)
[yureop baduk konggeureiseu] European Go Congress
[yureop] Europe
[] advantage
( ) [] lead; good
[yuhaeng] fashion; vogue; style; craze;fad; rage; popularity be in fashion[vogue]; be popular; be widely liked; prevail
[] six die eight live
[] counter move
[] a move which tests the opponentsplans (jap. yosumi)
[] prove
[] applied
[] applied life and death
[] dumpling
[] overconcentrated shape (jap. korigat-achi)
[] shoulder hit (jap. katatsuki)
[] double bend (jap. nidan bane)
[] two-step pae ( )
[] (jap. ton tesuji)
[] two star framework (jap. nirensei)
[] connection (jap. tsugi)
[] after this; henceforth; in the future;hereafter; from now [this time, today] on
[] technique to deal with weak groups (jap.shinogi)
[inteonet] Internet
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[] capture first
[] first step
[] key move; winning move
[] first class
[] first class intuition?
[] one-way street (jap. ippon michi)
[ilbon giweon] Nihon Ki-in
[ilbon] Japan
[] stand (jap. tachi)
[] diagonal attachment
[] diagonal move (lit. mouth, because
the knights move reminds one of the chi-nese symbol for mouth) (jap. kosumi)
[] introduction (jap. nyu mon)
[] (jap. tsugi no itte)
[] link
[] local (internal) pae ( ) threat(jap. soba ko)
( ) [] stale move; a move which fillsones own liberties, or has the potential todo so, auto-atari move, self-killing move.
self, filling, move (jap.damezumari)
[] self-dansu
( ) [] small scaled move (jap. chisai)
[] Small Avalanche pattern
[] strategy
[] capture
[] capturing (jap. tori)
[] kill; take; capture (jap. toru)
[] captured stones
[] sacrificed stone; prisoner; sacrifice(jap. suteishi)
[] net?; cover or press?; lock? (kake?,geta?)
[] eternal life
[jeowi] a low position [rank]; a low degree
[] resistance
[] extension (jap. tenkai)
[] difficult to see the fu-ture?
[] strategy[] combative mood; fighting mood
[] a model; a type; a pattern; a specimen;screening; selection; choice
[] disconnect
[jeoldae paegam] absolute pae () threat (jap. zettaikozai)
[jeoldae] absolute jap. zettai
[jeom] point
[] dead heat (close competition) (jap.seri ai)
[jeopbaduk] handicap baduk (jap. okigo)
[jeongdap] correct answer
[jeongsagong] square four
[jeongseok] formula; pattern; standardmove (lit. correct stone(s)) (jap. joseki)
[jeongseokihu] after the pattern
[jeongseon] a strategy and a style for whitein games without compensation where oneis always taking territory, even not defend-ing some weak groups, but forcing the op-ponent to attack the weak groups; completeopposite of the attacking style, which buildsthickness. jap. amashi
[jeongsu] proper move (jap. honte)
[jeonghae] correct answer (jap. seikai)
[] bend and cut
[] bend and wedge
[] bend and connect
[] bend and kill
[] bend (jap. hane)
[] dual life with a bend
[] quick turn; bend (jap. hane)
2 [] Part 2 - Mini Chi-nese opening
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[] squeeze
[] to strangle (jap. shime tsuke); e.g.,to sacrifice stones to be able to strangle anopponents groups by squeezing it
[joim] fasten (jap. shime tsuke)
[joim] squeeze (jap. shibori)
[jongguk] the end of the game (not theendgame)
[jongban] closing stage
( ) [joeun (su)] good move (jap. suki te)
[joeum] good
[] symmetrical shape
[] plan; order; request; demand; wish
( ) [] dead (stones)
[jugeum] death
[junbi] preparation(s); (preliminary) ar-rangements; readiness
[junseonsu] almost seonsu ( )
[jungguk giweon] Zhongguo Qiyuan(baduk institute in Beijing)
[junggungnyo] Chinese opening[jungguksik poseok] Chinese open-
ing
[junggeup] intermediate level (jap. chukyu)
[jungdanhada] play out (jap.uchikiru)
[jungban jeonryeok] middle gamestrategy
[jungban] middle game (jap. chuban)
[jungbok] overconcentration; overlapping;repetition ( ); duplication
[jungang] center; middle (of the board)
[] important
[] (jap. yosu)
[] defence; keep (jap. mamori)
[] defence; keep (jap. mamori)
[] straight four
[] straight three
[jib] 1. house (jap. me); profit. 2. territory;jap. ji; points in territory (jap. kakuteiji)
[jib] handicap; [the difference in] points; (jap.moku)
[] pierce
[] thrusting against; pushing in prepara-tion for cutting (tsuki-dashi)
[] thrust (jap. warikomi, squeeze into;a move made between opponents stones inorder to separate them and/or to connectones own stones.
[] choke
[] order; sequence; arrangement; prece-dence; black to move
[] place a stone on the board; to move; amove (jap. te)
[] illegal point
[] pass
[chako] mistake
[chamgo] reference; information; consulta-tion; comparison
[chamgodo] reference diagram; compar-ison diagram
[] technique to deal with weak groups (jap.shinogi)
[] book
[chaempieon] champion
[] dipping knights move
[] (jap. yurumi)
[] 10-10 point; zenith (jap. tengen)
[] super pae( ); almighty pae()
[] iron pillar (jap. tetchu)
[] first (as in first steps)
[] elementary level (jap. sho kyu)
[] opening (jap. choban)
[] overtime counting; second reading(jap. byoyomi)
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[] continuous dansu; connect-and-die(jap. oiotoshi)
[] left
[chweseon] best; best plan[chuk] ladder (jap. shicho)
[chukmeori] ladder breaker (jap. shichoatari)
[chukeuro jabhida] captured inladder
[chungbun] enough; sufficient
[chibadda] bump; butt; butting (jap.butsukari)
[chibadeum] butting; bump; to thrustagainst an enemy stone (jap. batsukari; but-sukari; tsukiatari)
[chisu] the conditions on which two play-ers play each other, i.e., the handicap (jap.teai)
[chiuchida] lean; incline [to, toward];slant [forward]; be biased; be partial [to];be prejudiced; be unfair
[chijung] placement (jap. oki)
[chijungsu] a move that goes at oppo-nents vital point; semi-forcing move, notabsolutely seonsu ( )?
[chijunghada] play inside; centering;a putting or a placement (jap. oki)
[chimib] invasion (jap. uchikomi)
[chimibhada] invade; invading (jap.uchikomu)
[chimtu] infiltration; penetration; perme-ation; saturation; osmosis
[chimtuhada] invade, invading
[] nose attachment
[keuda] (be) big; large; great; grand; spa-cious; extensive; broad; vast
[] big point (jap. oba)
( ) [] large move (jap. okina)
[] Large Avalanche pattern
[keum] large; on a large scale
[] avoiding death skillfully; overcome;breakthrough (jap. shinogi)
[] break through; overcome; (jap.shinogi)
[taijem] Tygem (korean baduk server)
[taiteul] title
[] probe
[talchul] escape; extrication; es-cape [from] ;get away from; get out of; ex-tricate oneself from; free [liberate] oneself;flee; bail out
[] jaw attack
[teseuteu] test
[] pillbox enclosure: two 3-5-points andthe 5-5-point (jap. tochika)
[teureining] training
[] training
[] gouge out
[] to wave (jap. aoru)
[] break an eye
[] comb six, rectangular six
[] square four
[] pae ( ) elimination (jap. kokaisho)
[] (jap. ko)
[paegam] pae( ) threat (jap. ko date)
[paesseum] pae ( ) threat (jap. kodate)
[ppaechag] losing move, defeat move (jap.
baichaku)
[paehaeso] pae ( ) elimination
[paetgam] pae ( ) threat
[pyeonseonsu] unilateral seonsu () endgame
[pyeonham] easily settled ( ,White settles himself easily)
[pyeonhusu] unilateral husu ( )endgame
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[pyeoseon] describing stone usually hard tomove, or has no purpose because it is iso-lated or disconnected
[podosongi moyang] heavy,
clumsy shape (jap. omoi katachi)
[podosong] dumpling; a lump of stones (lit. a bunch of grapes) (jap.dango)
[poseok] opening (jap. fuseki)
[peuro] pro; professional
[piryeon] certainly
[ha] bottom
[habyeon] lower edge, bottom edge (jap.
kahen; shita hen)
[hairaiteu] highlight
[hanguk giweon] Korean Baduk As-sociation
[hanguk] Korea
[hansu neureojin pae] one-steppae( ); one move approach pae( )(jap. itte ko; itte yose ko)
[hankan geolchim] one-space ap-proach
[] one-point jump (jap. ikken tobi)
[] one-space jump, (jap. ikken tobi)
[] one-space extension
( ) [] one-point jump (jap. ikken tobi)
[] one-space
( ) [hamjeom (su)] trap; trick play
, [] trap; fall into a trap
[] escape the trap or trick play
[haengma] the flow of the stones, way ofthe moving horse ( travel; horse)
[hyangsomok] facing 3-4 points forma-tion
[heosulhada] 1. be shabby; worn-out;humble; poor. 2. be careless; negligent;inattentive
[hyeondae] modern (the company nameHyundai is a strange representation ofthis word)
[hyeopgong] a pincer; an attack on bothflanks (jap. hasami); to pincer; toattack on both flanks
[hyeong] shape?
[hyeongsepandan] overall situation;positional judgement; judge the board situ-ation
[ho] territory
[hogak] balanced; even; equal; goodmatch; even split; equal [position]
[hogu yeongyeol] diagonal connec-tion; hanging connection; tigers connection
[hogu] tigers mouth
[hoguieum] hanging connection (jap.kaketsugi)
[horibyeong] cranes nest
[hoseon poseok] even game opening(jap. tagai sen no fuseki)
[hoseon] even game (alternating black andwhite); also the first move in alternate, un-handicapped match (jap. tagai sen)
[hojo] favourable, satisfactory, every-thing is fine, a favorable turn, a favorabletrend. It is often used to denote a seriesof good moves setting a favorable momen-tum.
[heunseongyeongi baduk] mixeddoubles baduk
[hwaguk] game of peace
[hwajeom jeongseok] 4-4 point pat-tern
[hwajeom] flower point, star point, 4-4point (jap. hoshi)
[hwakin] certain
[hwakjeongga] decided territory
[hwangyeok] capturing back (jap. torikaeshi)
[hwangyeok] snapback (jap. utte gaeshi)
[hwansaeng] rebirth; revival; reincarna-tion (of a previously dead group)be born again; come back to life; revive; bereincarnated
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[hwallo ] liberty; life line (jap. dame; kat-suro)
[hwalbalhada] (be) lively; brisk; ac-tive; quick; open; free; vivacious; vigorous;
sprightly; be full of life
[hwalyong] forcing move; use, utilize
[hwedori] a method to capture wherestones are sacrificed to destroy the enemyseye shape (and use shortage of liberties toprevent connection) (jap. bata bata tesuji;oiotoshi)
[hwedori] spin around; thrust (jap.atari atari)
[huban] endgame
[hubimsu] an invasion of an opponentsterritory that makes the opponents terri-tory dead or a dual life
[husok] following; succeeding
[husoksudan] a following measure(move). It most often means a movestrategically complementing the previousmove(s) and sometimes a following mea-sure to finish or make the best out of a sit-uation created by the previous move(s).
[husoksudan] continuation (not nec-cessarily correct). (lit. proceedingmethod)
[husu] forced to answer (jap. gote)
[husueui seonsu] husu ( )play with seonsu ( ) followup (jap.gote no sente)
[hujeolsu] cutback; under the stones (?)
[hujeolsu] under the stones (jap. ishi no
shita)
[hyungnae baduk] mimic baduk (imitation; mimicry; mock)
[heug] black (jap. kuro; )
[heugdema] black group
[heugma] black stone(s)
[heugseon] black to play
Baduk Book Guide
21 [isibil segiyuhaeng jeongseok]Fashionable Jeongseok in the 21st Century
21 [isibil segiyuhaeng poseok]Fashionable Poseok in the 21st Century
5 [obunmaek] 5 Minute Maek
[goseuteu baduk] Ghost BadukHikaru no Go?
[gonggyeokgwan tagae] Attack andAnswer
[gonggyeok nohau] Attack Know-how
[gwanjabo ] Guanzi Pu (Kanzufu)
[gigyeongjungmyo] Gokyo Shumyo
[gibon sahwal] Basic Life and Death
[gicho poseok] Basic Poseok
[daeguksu jo nam-cheol] TheGreat Cho Nam-cheol
[donghyeongbanbok siljeon-sahwal] Same Shape Repetition Real GameLife-and-Death
[millenieom haengmabeob]Millennium Haengma
[baduk cheotgeoreum] First Steps inBaduk
[byeonssaumsajeon] Dictionary ofFighting on the Sides
[soksu keullinik] Bad Move Clinic
[susangjeon maseuteo] Captur-ing Race Master
[seupideu baduk] Speed Baduk
[sirijeu] Series
[siljeon sahwal] Real Game Life andDeath
[siljeon jeongseok] Real GameJeongseok
[siljeon poseok] Real Game Opening
[siljeon haengma] Real GameHaengma (= Think Like a Pro:Haengma)
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Baduk Terminology v0.18 18
[eorini baduk suryeonjang]Children Baduk Camp
[wigibalyangron] Igo Hatsuyoron
[jeonsulsajeon] Strategy Dictionary[jeongseokeui maek maseu-
teo] Maek in Jeongseok Master
[jeongseok ihu maseuteo] Af-ter the Jeongseok Master
[jeongseokeui maek] Maek inJeongseok
[jo chi-hun siljeon jeongseok]Cho Chikun Real Game Joseki
[jo hun-hyeon siljeon baduk]
Cho Hun-hyeon Real Game Baduk (series)
[zogjibge maek] Selected Correct Tipfor Jeongseok?
[chogeub sahwal] Life and Death forBeginners
50 [choban osibsu] First 50 Moves
[chwesin jeongseok yuhaeng] Brand New Jeongseok; Fash-ionable Jeongseok
[chukgwa jangmun maseu-teo] Ladder and Net Master
[chimtuwa saggam maseu-teo] Invasion and Reduction Master
[chimtuwa saggameuitekeunik] Invasion and Reduction Tech-nique
[paweosongnyeog haengma]Power Speed Haengma
[pae maseuteo] Pae Master
[paereul almyeon badukibo] If You Know Pae, You See Baduk
[poseokgwa jeongseok] Openingand Joseki
[peuro siljeon maek] Pro RealGame Tesuij
[pilsu jeongseok] NecessaryJeongseok
[haengmabeob maseuteo]Haengma Rule Master
[hyeondae ggeunnaegisajeon] Modern Endgame Dictionary
[hyeondae sahwal sajeon] Mod-ern Life and Death Dictionary
[hyeondae jeongseok sajeon]Modern Joseki Dictionary
[hyeondae jeongseok] ModernJeongseok
[hyeondae jungban sajeon]Modern Middlegame Dictionary
[hyeondae poseok sajeon] Mod-ern Opening Dictionary
[hyeondae hamjeongsu
sajeon] Modern Trick Play Dictionary
[hyeondae haengma sajeon]Modern Haengma Dictionary
[hyeonhyeongigyeong] Gengen Gokyo
[hwajeomgwa samsammaseuteo] 4-4 and 3-3 Master
Baduk Titles and Events
51 [je osiboheuiyureob baduk konggeureseu] 51st EuropeanGo Congress
9 [je guheuisamseongheuijaebae segyebaduk opeun]9th Samsung Cup World Open BadukChampionship
[toyota densubae] Toyota-DensuCup
Player Names
Often, the prevalent romanization is not the Re-vised Romanization; therefore, the most com-mon romanization is still used, but the RevisedRomanization is given as well to make pronoun-ciation more consistent throughout this guide.For example, is most often romanized asCho Hun-hyeon, so that is what I have used here.However, the Revised Romanization is [Jo Hun-hyeon], so I have added that as well to enable thereader to pronounce the name correctly within
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the pronounciation guidelines given at the be-ginning. I have not, however, gone as far as toinclude all sorts of weird romanizations such asCho Hun-hyun and the like.
[Gajiwara] Kajiwara
[Gang Man-u] Kang Man-u
[Gang Seung-heui] Kang Seung-heui
[Gang Ju-gu] Kang Chu-ku
[Gang Ji-seong] Kang Chi-seong
[Gang Cheol-min] Kang Cheol-min
[Gang Hun] Kang Hun
[Gobayasi] Kobayashi[Go Jae-bong] Ko Chae-pong
[Go Jae-heui] Ko Chae-heui
[Gu Ri] Gu Li
[Gwon Gab-yong] Kwon Kap-yong
[Gwon Gyeong-eon] Kwon Kyeong-eon
[Gwon O-min] Kwon O-min
[Gwon Hyo-jin] Kwon Hyo-chin
[Gim Gang-geun] Kim Kang-keun
[Gim Gwang-sik] Kim Kwang-sik (KinKeoshoku)
[Gim Gi-hyeon] Kim Ki-heon
[Gim Deog-gyu] Kim Teok-kyu
[Gim Dong-myeon] Kim Tong-myeon
[Gim Dong-yeob] Kim Tong-yeop
[Gim Man-su] Kim Man-su
[Gim Myeong-hwan] Kim Myeong-hwan
[Gim Min-heui] Kim Min-heui
[] Kim Seok-heung
[] Kim Seong-rae
[] Kim Seong-ryong
[] Kim Seong-hun
[] Kim Su-yeong
[] Kim Su-chang
[] Kim Seung-chun
[] Kim Yeong-sam
[] Kim Yeong-hwan
[] Kim Weon
[] Kim Yun-tae
[] Kim In
[] Kim Il-hwan
[] Kim Chae-ku
[] Kim Chong-su
[] Kim Chong-chun
[] Kim Chwa-ki
[] Kim Chu-ho
[] Kim Chun-yeong
[] Kim Chan-u
[] Kim Cheol-chung
[] Kim Tae-hyang
[] Kim Hak-su
[] Kim Hyeoe-min
[] Kim Hyo-kon[] Kim Hyo-cheong
[] Kim Heui-chung
[] Na Chong-hun
[] Nam Chi-hyeong
[] No Yeong-ha
[] No Chun-hwan
[] Rui Naiwei (Ye Nae-ui)
[] Mok Myeong-keun
[] Mok Chin-seok
[] Mun Yong-chik
[] Pak Pyeong-kyu
[] Pak Sang-ton
[] Pak Sang-su
[] Pak Seung-mun
[] Pak Seung-cheol
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[] Pak Yeong-chan
[] Pak Yeong-hun
[] Pak Chong-yeol
[] Pak Chi-eun
[] Pak Chi-hun
[] Pak Chi-yeol
[] Paek Tae-hyeon
[] Paek Heung-su
[] Seo Neung-uk
[] Seo Mu-sang
[] Seo Pong-su
[] Song Tae-kon
[] Shusaku
[] Sim Chong-sik
[] An Kwan-uk
[] An Tal-hun
[] An Yeong-kil
[] An Cho-yeong
[] Yang Keon
[] Yang Sang-kuk
[] Yang Chae-ho
[] Yeom Cheong-hun
[] Yeom Chan-su
[] Ye Nae-ui (Rui Naiwei)
[] O Kyu-cheol
[O Cheong-won] Go Seigen; Wu
Qingyuan
[] Ok Teuk-chin
[] Weon Seong-chin
[] Yu Keon-chae
[] Yu Kyeong-min
[] Yu Pyeong-ho
[] Yu Chae-hyeong
[] Yu Chang-hyeok
[] Yun Ki-hyeon
[] Yun Seong-hyeon
[] Yun Yeong-min
[] Yun Yeong-seon
[] Yun Chong-seop
[] Yun Hyeok
[] Yun Hyeon-seok
[] Yi Kang-il
[] Yi Kwan-cheol
[] Yi Ki-seop
[] Yi Tong-kyu
[] Yi Min-chin
[] Yi Pong-keun
[] Yi Sang-cheol
[] Yi Sang-hun
[] Yi Seong-chae
[] Yi Se-tol
[] Yi Yeong-sin
[] Yi Yong-su[] Yi Yong-chan
[] Yi Cheong-u
[] Yi Cheong-weon
[] Yi Chun-hak
[] Yi Chi-hyeon
[] Yi Chang-ho
[] Yi Hyeon-uk
[] Yi Hyeong-ro
[] Yi Hong-ryeol
[] Yi Heui-seong
[] Im Seon-keun
[] Im Sun-taek
[] Im Chang-sik
[] Chang Tu-chin
[] Chang Myeong-han
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[] Chang Su-yeong
[Jang Jeong-pyeong] Chang Cheong-pyeong (Zhang Zhengping)
[Jeou Heoyang] Zhou Heyang[] Cheon Yeong-seon
[] Cheong Tae-sang
[] Cheong Tong-sik
[] Cheong Su-hyeon
[] Cheong Hyeon-san
[Jo Nam-cheol] Cho Nam-cheol
[Jo Dae-hyeon] Cho Tae-hyeon
[Jo Yeong-suk] Cho Yeong-suk
[Jo Han-seung] Cho Han-seung
[Jo Hye-yeon] Cho Hye-yeon
[Jo Hun-hyeon] Cho Hun-hyeon
[Cha Min-su] Cha Min-su (Jimmy Cha)
[Cha Su-gweon] Cha Su-kweon
[Cheon Pung-jo] Cheon Pung-cho
[Chwe Gyu-byeong] Choe Kyu-pyeong
[Chwe Myeong-hun] Choe Myeong-hun
[Chwe Mun-yong] Choe Mun-yong
[Chwe Chang-won] Choe Chang-weon
[Chwe Cheol-han] Choe Cheol-han
[Kong Byeong-ju] Kong Pyeong-Chu
[Ha Chan-seok] Ha Chan-seok
[] Ha Ho-cheong
[] Han Sang-yeol
[] Han Chong-chin
[Han Cheol-gyun] Han Cheol-kyun
[] Han Hae-weon
[] Heo Chang-heui
[] Hyeon Mi-chin
[] Hong Kkoch-no-eul
[] Hong Chong-hyeon
[] Hong Tae-seon
[] Hwang Yeom (Huang Yan)
[] Hwang Weon-chun
Example Phrases
This section provides useful phrases to use onbaduk servers or when speaking with your ko-rean baduk friends. It also contains phrases youmight come across in korean baduk magazines.
?What is your rank? How strong are you?
?What geup (rank) do you play?
3 .On the Internet I play as 3 geup (kyu).
6 .I am a Korean Baduk Association 6 dan.
6 .At the baduk club I am about 6 geup (kyu).
.Have a good game.
.(It was a) good game.
?Do you have time for one more?
. . .When I sit in front of the baduk board. . .
3 , 6 , 2004 6
,Time limit is 3 hours each, compensation 6.5points, June 2004 in Ulsan, at the Hyundai hotel
.I am a student and would like to learn badukover the summer holidays.