Affective computing with primary and secondary emotions in a virtual human

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報告人:張家鈞 [email protected] 指導老師:林豪鏘 Autonomous Agents and Multi-Agent Systems

description

情感運算 期末作業

Transcript of Affective computing with primary and secondary emotions in a virtual human

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報告人:張家鈞 [email protected]

指導老師:林豪鏘

Autonomous Agents and Multi-Agent Systems

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Affective computing with primary and secondary emotions in a virtual human

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Affective computing with primary and secondary emotions in a virtual human

Pleasure

Aroual

Dominance

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Pleasure

Aroual

Dominance

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Affective computing with primary and secondary emotions in a virtual human

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Pleasure

Aroual (low)

Dominance

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Affective computing with primary and secondary emotions in a virtual human

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Pleasure

Aroual (low)

Dominance

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Affective computing with primary and secondary emotions in a virtual human

Secondary emotions are based on more complex data structures than primary ones. Accordingly, only some general aspects of secondary emotions (such as their respec- tive valence components) are represented in PAD space.

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Affective computing with primary and secondary emotions in a virtual human

The appraisal of secondary emotions depends much more on the situational context and an agent’s memory than that of primary emotions. Thus, secondary emotions are more dependent on the agent’s cognitive reasoning abilities.

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Affective computing with primary and secondary emotions in a virtual human

The releasers of secondary emotions might be learned based on the history of primary emotions in connection with memories of events, agents, and objects.

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Affective computing with primary and secondary emotions in a virtual human

The agent’s facial expressions of primary emotions (cf. Fig. 1) may accompany secondary emotions such that they do not necessarily need to be expressed by their own set of facial expressions.

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Affective computing with primary and secondary emotions in a virtual human

Secondary emotions also modulate the agent’s simulated embodiment, such as its general level of Arousal.

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Affective computing with primary and secondary emotions in a virtual human

The agent expresses its awareness of

secondary emotions verbally.

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Affective computing with primary and secondary emotions in a virtual human

individuals in a positive mood are less likely

to experience negative emotions and vice

versa.

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Affective computing with primary and secondary emotions in a virtual human

Hypothesis MAX expressing primary and

secondary emotions is judged older than

MAX expressing only primary emotions.

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Affective computing with primary and secondary emotions in a virtual human

If MAX were a real human, how old would

you judge him to be?

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