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AbstractThe problem of multiple robots system formation
using a distributed control method is studied in this paper. The
main idea of this paper is that uses swarm flocking controlalgorithm to implement the biods model of Reynolds among
multi-robots. With the help of graph theory, we propose a
provably-stable flocking control law, which ensures that the
internal group formation is stabilized to a desired shape, while
all the robots velocities and directions converge to the same.
Player/Stage simulation results show that the proposed method
can be efficiently applied to multiple robots formation control.
With the characteristic of Player/Stage, the algorithm in this
paper can be implemented on the real robots with so few or no
changes.
I. INTRODUCTION
HERE has been a significant interest in the control of
multiple robots moving in a formation or performing a
coordinated task for the Multi-Robot Systems (MRS)researchers over resent years [1-5]. This is because there are
many potential benefits of such systems performing tasks
which are difficult for a single robot, including overall system
robustness, intelligence, enhanced performance, and
flexibility. Solutions for formation control problem of MRS
are currently widely applied in search and rescue operations,
landmine removal, remote space exploration and mapping,
and also the control of satellites.
Fundamentally, there are two groups of approaches in
controlling multiple mobile robots formation, namely:
centralized control and decentralized control. The first group
use a centralized unit that supervises the whole group and
commands the individual robots based on the global
information [2, 3]. And the second group use distributed
methods for achieving the coordination on the basis of localinformation and decisions [4, 5]. Those systems that require
global information or broadcast communication may have a
lack of scalability or high costs of the physical setup but allow
more accuracy in forming a large range of robotic formations.
On the contrary, systems using only local communication and
sensor data, while limited in variety and precision of
formations, tend to be more scalable, more robust, and easier
Manuscript received December 10, 2007. This work was supported in part
by the NationalNatural Science Foundation of China under Grant 60475031.
Bin Lei is with the School of Logistics Engineering, Wuhan University of
Technology, Wuhan, 430063, P.R.China ( phone:86-027-86535227; e-mai:
Wenfeng Li is with the School of Logistics Engineering, Wuhan
University of Technology, Wuhan, 430063, P.R.China (e-mail:[email protected]).
Fan Zhang is with the School of Logistics Engineering, Wuhan University
of Technology, Wuhan, 430063, P.R.China (e-mail: [email protected]).
to build [1].
In nature, flocking is a kind of ubiquitous self-organized
phenomenon, such as flock of birds, school of fish, andcrowds of people. And it is a form of collective behaviour of
large number of interacting agents with a common group
objective. The study of flocks/schools and swarms has
attracted a lot of researchers in different fields such as biology,
physics, robotics and control engineering [6-14].
Understanding the mechanisms and operational principles in
them can provide useful ideas for developing formation
control, distributed cooperative control and coordination of
multiple mobile autonomous agents/robots.
In 1987, Reynolds introduced a computer model called
boids that simulates the motion of bird flocks or fish schools.
Each bird has a local control strategy, but the desirable group
behaviour is achieved. This model suggests that flocking is the
combined result of three simple steering rules, which each
agent independently follows [7]:
Separation: steer to avoid crowding local flockmates.
Alignment: steer towards the average heading of local
flockmates.
Cohesion: steer to move toward the average position of
local flockmates.
A similar model of Reynolds was proposed in 1995 by
Vicsek et al. [8]. In this model, headings of each agent are
updated as the average of the headings of agent itself with its
nearest neighbours plus some additive noise. Numerical
simulations indicate the spontaneous emergence of coherent
collective motion, resulting in the headings of all agents to
converge to a common value. A rigorous proof of
convergence for Vicseks model was given by Jadbabaie et al.
[9] in 2003. They proved that the alignment strategy leads tothe result that all the agents headings converge to a common
heading. The important contribution of the work in [9] is that
connectivity in all times is not needed and connectivity of the
network on average is sufficient for alignment of the agents.
Following the works above, Tanner et al. [10, 11]
considered a group of mobile agents moving in the plane with
double-integrator dynamics. They introduced a set of control
laws that enable the group to generate stable flocking motion,
but these control laws cannot regulate the final speed and
heading of the group. R. Olfati-Saber [12, 13] presented a
theoretical framework for design and analysis of distributed
flocking algorithms. They introduced three kinds of agents:
-agents, -agents and -agents, and gave a universal
definition of flocking for particle systems with similarities to
Lyapunov stability analysis.The models of agent in most of present flocking researches
are really simple: an agent is a point in the complex plane with
Stable Flocking Algorithm for Multi-Robot Systems Formation
Control
Bin Lei, Wenfeng Li, Fan Zhang
T
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no kinematics constraints of motion. But in our work, the
agents are simulated wheeled mobile robots. In this paper, we
use virtual forces to propose a distributed controller for MRS
formation control. It is shown that in a connected graph (time
invariant or not), asymptotically, all velocities are the same,
collisions are avoided, all potentials are minimized. One
advantage of this controller is that it needs only the smallest
local information to achieve the steady state for the whole
group. This is similar with the behaviours of agents found in
nature which may not be capable of performing thecalculations demanded by the general rule in real time, and
retains a straightforward implementation.
II. MODEL OF FLOCK MEMBER
A. Model of Mobile Robot.
In this paper, we built a model of Pioneer-2dx like mobile
robot which is shown in Fig.1. The reference point with
coordinates (x, y) is the midpoint of the rear wheels. We
assume that the distance between both rear and front axles is
l=1, and denote w as the speed of the front wheel of the robot
and as the angle between the front wheel and the main
direction of the robot. Simple computation shows that the
model of the robot is:
uuw
w
w
w
y
x
21
1
0
0
0
0
0
1
0
0
0
0
0
sin
sincos
coscos
+
+
=
(1)
Let us do not care about the direction of the front wheels.
We may still simplify the model and get a kinematic function
which is expressed as the following control system:
+
=
1
0
0
0
sin
cos
vy
x
(2)
where the control values of each robot are its translational
velocity v and angular velocity . The simplified dynamics
equations of the robot are given by,
mFuFmuvmt
t
t
t /=== (3a)
IFluFlIuI nn
n
n /=== (3b)
where m is the mass of the robot, Iis its moment of inertia, Fnand Ft are the normal component and tangential component of
resultant force acting on the robot respectively and l denotes
the moment arm of the forces.
And from (3) we can get the following equations
v(t+t) = v(t) + utyt (4a)
(t+t) =(t) + unyt, (4b)
these two values will be as the control input values for each
robot.
Fig.1. The robot model.
B. Problem Description.
Consider a group of Nmobile robots moving on the plane,
with dynamics expressed by double integrators:
ii vr=
n
i
t
iii uuuv +== , i = 1, . . . ,N (5)
where ri = (xi, yi)T
is the position of robot i, vi = (xi ,yi)T
its
velocity, and ui = ( ut, u
n)
Tits acceleration inputs, see Fig.2.
Let the relative position vector between robot i and j be
denoted rij = ri rj. Robot i is steered via its acceleration input
ui. Let R be the communication radius of robot i. Robots
beyond this range are assumed not to affect robot i. In addition,
we give the following assumptions:
y Robots are of the same model and satisfy non-slipping
and pure-rolling constraints.
y The workspace is flat and without obstacles.
y Each robot can extract necessary information via its
communication equipment.
y A collision is assumed to have occurred when the
coordinates of two robots coincide.
The problem can be described as: giving initial positions
and orientations of a group of robots, the objective is to design
the control input (5) so that if connectivity is maintained in the
group,
y formation is established,
y an overall motion that satisfies the limitation of
communication range R,
y no collision among each robot,
y velocity of each robot is synchronized,
y and pair-wise distances between robots are stabilized to
steady state values within a given range.
This is being understood technically as a convergenceproperty on the robot velocity vectors and their relative
distances. We will present a realization of the control law (5)
that achieves the control objective in the following section.
v
y
x
l
FnFt
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Fig.2. Control forces acting on robot i and the neighbours of it.
III. FLOCKING ALGORITHM
At the first time, we briefly present the main graph theoretic
[14] terminology used in this paper.
An (undirected) graph G consists of a vertex set, V, and an
edge set E, where an edge is an unordered pair of distinct
vertices in G. If x, y V, and (x, y) E, then x and y are said
to be adjacent, with adjacency matrixA
= [a
ij]. The degreematrix ofG is a diagonal matrix (A) with diagonal elements
which are row-sums ofA. The symmetric matrix defined as
L = (A) A
is called the Laplacian matrix of G. It is known that the
Laplacian matrix captures many topological properties of the
graph. Among those, is the fact that L is always positive
semidefinite, it has zero as a single eigenvalue whenever the
graph is connected and the associated eigenvector is the
n-dimensional vector of ones, 1n. The second largest
eigenvalue, 2 is known to convey a lot of information about
the structure of the graph and its connectivity.
Lemma 1: Let G be a graph on n vertices with Laplacian L.
Then for any vector x,
i) L satisfies the following sum-of-squares (SOS)
property: ,)(2
1 2
),(
i
Eji
jij
T xxaLxx
=
ii) Let G be a connected graph, then
,0||||
min)(22>=
x
LxxL
T
as x ranges over all nonzero vectors orthogonal to 1n.
Proof: All these results are well-known in the field of
algebraic graph theory and can be found in [14].
Definition 1 (Neighbouring graph): [10] The
neighbouring graph, G = {V, E}, is an undirected graphconsisting of a set of vertices (nodes), V = {r1, . . . ,rN },
indexed by the agents in the group, and a set of edges, E= {(ri,
rj) V V | ||ri -rj||
+ R, to capture the
fact that beyond this distance there is no robot interaction.
Define the following function as
)/||(||)||(||||)(|| RrkDrhrf ijijij = (7a)
abe
eabba
abe
abebash
cs
cs
cs
cs
+
=
+
+
+=
)1(
2)(
2)( , (7b)
where h(s) is an uneven sigmoid function with parameters thatsatisfy 0 < a < b ,c>1 and guarantee h(0) = 0.
The collective potential function V(r) of a group of robots is
a nonnegative attractive/repulsive pair-wise potential
function
with a global minimum at ||rij|| = D and a finite cut-off at R.
Then, define the following potential energy function as
=
=
i Nij
ijij
i Nij
ij
i
i
RrkDrH
rFrV
,
,
)/||(||)||(||2
1
||)(||2
1)(
(8a)
.)1ln()(
)()( bsea
b
c
badsshsH cs +
+== (8b)
The functions H(s) and h(s) are depicted in Fig.3.
i
j
x
y R
i
riFi
Qi
vi
i
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Fig.3. The attractive/repulsive function H(s) and h(s) with parameters a=1,
b=5, c=3 and D=2.
From function (7), the virtual forces acting on the agent i
(see Fig.2) are defined as
.))(/||(||
||||/)||)((||
=
=
i
i
Nj
ijiji
ij
Nj
ijiji
vvRrkQ
rrrrrfF(9)
Then, the control law in (5) can be written as
./))sin((
/)cos(
IlFQu
mFu
iiii
n
i
iii
t
i
+=
= (10)
Thus, (4) becomes
./))sin(()()(
/)cos()()(
ItlFQttt
mtFtvttv
iiiiii
iiiii
++=+
+=+
(11)
IV. STABILITY ANALYSIS
Stability analysis of small swarm or flock agents were
considered in [12-18]. In [16], Beni et al. consider a
synchronous distributed control method for discrete one and
two dimensional swarm structures and prove stability in the
presence of disturbances using Lyapunov methods. Swarm
stability under total asynchronism (i.e., asynchronism with
time delays) was first considered in [17]. A one dimensional
discrete time totally asynchronous swarm model is proposed
and stability (swarm cohesion) is proved. The authors prove
asymptotic convergence under total asynchronism conditions
and finite time convergence under partial asynchronism
conditions. In this section, the stability analysis method is
mainly according to reference [13].
A group of robots using the control law (11) obtain the
following structural dynamics:
-
=
=
vrLrVvm
vr
)()(
(12)
where L is the m-dimensional graph Laplacian matrix,
defined by
mILL =
where denotes the Kronecker product. This
m-dimensional Laplacian satisfies the following SOS
property:
.||||2
1 2
),(
i
Eji
jij
T xxaxLx
= (13)
Before presenting the stability analysis of flocking behavior
under the control law (11), we need to define the following
structural Hamilton function:
H(r, v) = V(r) + T(v) (14)
where = 2)2/1()( iivmvT is the kinetic energy of themulti-robot systems in the moving frame.
Theorem 1: Consider a group of robots applying the
control law (11) with structural dynamics (12). Let c = {(r,v) :
H(r,v) c} be a level-set of the Hamilton function, such that
for any solution starting inc the robots form a flock t 0 .
Then, the following statements hold
i) all robots asymptotically move with the same velocity,
ii) given c < c*
= F (0), no robot internal collisions occur
for all t 0.
Proof: Taking the derivative of H(r, v), we have
0||||2
1
)(
)()(),(
2
),(
)13(
)12(
==
+=
+=+=
i
Eji
jiji
T
i
ii
T
ii
T
i
ii
T
ii
T
i
vvavLv
vLVvVv
vmvVvvTrVvrH (15)
which means the structural energy H(r, v) is monotonically
decreasing for all t 0 . In addition, H(r, v) c for all t 0 that
implies c is an invariant set.
From LaSalles invariance principle, all the solutions of (12)
starting in c converge to the largest invariant set in E= {(r,v)
c : H = 0}. However, since the group of robots constitutes
a dynamic flock for all t 0, G is a connected graph for all t
0. Thus, based on (15), we conclude that the velocities of all
robots match to the same value (v1 = = vn), which proves
part i). Moreover, the configuration r asymptotically
converges to a fixed r*
= D.
Assume two distinct robots m, n collision at time t1, for all t
0, we have
.)0(||)()((||
||)(||2
1||)()((||))((
*
},{\ },,,{\
cFtrtrF
rFtrtrFtrV
nm
nmi Nmmij
ijnm
i
==
+=
Hence, V(r(t1)) c*. But from (14) we have
V(r(t)) = H(r(t), v (t)) - T(v (t)) H(r(t), v (t)) c < c*
for all t 0. This is in contradiction with the above inequality.
Therefore, no two robots collide at any time t 0, which
proves part ii).
Remark 1: The assumption in Theorem 1 rarely hold for a
universal set of initial states and thus fragmentation emerges
instead of flocking. We will demonstrate these phenomena in
the next sections.
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V. SIMULATIONS
In order to verify the validity and the performance of the
algorithm presented in the above sections, we have
implemented it written in Java and simulated it in a robot
simulation software Player/Stage.
Player [19] provides a network interface to a variety of
robots and sensor hardware and supports multiple concurrent
client connections to devices, creating new possibilities for
distributed and collaborative sensing and control.
Stage [20] simulates a population of mobile robots moving
in and sensing a two-dimensional bitmapped environment.
Stage devices present a standard Player interface so few or no
changes are required to move between simulation and
hardware. Several controllers designed in Stage have been
demonstrated to work on real robots.
In this section, we present several simulation results of 2-D
flocking. The following parameters remain fixed throughout
all simulations:D = 2m, R = 4m, a = 1, b = 5 and c = 3 for h(s).
The max speed of each robot is 0.6m/s, and m = 1kg, l=1m, I
=1 for each robot.
With a random position within a ball R = 5m, initial
velocities were also selected randomly with arbitrary
directions, fragmentation will be created, see Fig. 4. This is
because of lacking of existence of a group objective for all ofthe robots. Fragmentation is a generic form of collective
behavior of robots applying control law(11). This behavior is
insensitive to the type of probability distribution of the initial
position of the robots. Apparently, for the case of a highly
dense initial connected graph with small initial velocity
mismatch, one might expect that the group of robots form a
flock. Fragmentation phenomenon can be viewed as lack of
cohesion in a group of robots [13].
A special initial state of 5 robots is demonstrated in Fig.
5(a). We use the nearest neighbor principle which means we
ignore all neighbours but the nearest one within the neighbour
set (Ni =1). In matrix terms, this modification is intended to
take the adjacency matrix of the connectivity graph in the
original problem and reduce it to a minimal connected form
(modulo row / column swaps). Thus, converge speed is slower
than the following case, but decreasing the computing demand
of each robot. See fig. 5(b) (c) (d) (e).
Through the simulation, we find that the control law (11)
only guarantees the creation of flocking in some special initial
states. It is not surprising that a large number of robots with a
random set of initial states, flocking behavior is not created.
To create flocking for a generic set of initial states, we should
give each robot a group objective. Virtual leader[21] [22] or
-agent[13] may be two good choices and this will be a future
work for us.
VI. CONCLUSIONS
In this paper, we presented a distributed control algorithm
based on virtual force and nearest neighbour principle for
multi-robots formation control and implemented it for the
double integrator model in MRS. Simulation results show that
the proposed method can be efficiently applied to multiple
robots formation control.
Fig. 4. Fragmentation for 5 robots applying control law (11).
(a) t= 0s (b) t= 25s
(c) t= 50s (d) t= 100s
(e) Steady state.
Fig. 5. Flocking for 5 robots (nearest neighbour Ni=1).
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