2008 11 DS SIM AI.implant Web

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    simulation

    ai.implantartificial intelligence middleware for human, vehicle behaviour development and simulation

    PRE-LIVE THE FUTURE.

    artificial intelligencefor simulation AI.implant is a production-proven Arti cial Intelligence so tware andSDK. With visual behavior, automated environment navigation mesh,perception attribution authoring and debugging tools, users can createhuman and vehicle agents or simulation projects that easily scale roma single intelligent entity to large populations o intelligent autonomousentities. AI.implant makes it easy to create and control all entities in anycomplex simulation.

    Arti cial intelligence or human, vehicle behavior, AI.implant is ideal or urban training,simulation & analysis projects requiring realistic and dynamic environments & complex humanbehaviour. O ering 3D entities capable o non-doctrinal, complex, and adaptable behavior,

    AI.implant is the smart way to make any existing simulation better.

    By increasing realism and making it easier to create entities with complex intelligent behavior, AI.implant is advancing the state o visual simulation. O ering virtually instant intelligentpopulations and highly scalable individual human behaviours, AI.implant ensures the greatest

    delity or immersive simulation.

    As a commercial-o -the-shel (COTS) middleware product, AI.implant integrates seamlessly intoexisting pipelines and simulation engines and greatly increases the robustness o any simulationthrough its user riendly development and debugging tools.

    award winningmiddleware

    AI.implant is the only arti cial intelligencemiddleware to be awarded the GameDeveloper Frontline Award... twice.

    AI.implant is an open tool chain to easycreate environment attribution and adaptpath nding/path planning to meet theneeds o any scenario.

    Development Environment (AI.DE).Deep Integration with STAGE Scenario &Unreal Engine 3. Even non-programmerscan create variety o complex intelligentbehaviors.

    customers and use cases

    AI.implant is the trusted AI solution forsuch companies as:Lockheed Martin, FATS, Krauss-Ma eiWegmann, SAIC, Institute o CreativeTechnologies and L-3 Communications,EA, Midway

    Typical applications: Battle Labs First Responder Homeland Security Urban/MOUT Training Mission Rehearsal Urban Planning Serious Games Commercial Games

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    dYnamics area based

    pathfinding

    Dynamics area-based path nding, is apower ul physics-aware dynamics navigationthat can respond to unpredictable changesin the simulation physics. An area based

    map or AI enables entities to movenaturally, not robotically, within the de nedarea. Correlation issues and/or networkgeneration nightmares are eliminatedbecause AI.implant uses terrain data orpath nding. Complex dynamic obstacleavoidance strategies prevent characters romrunning into each other or rom getting stuckwhile path nding.

    neXt-gen simulation

    AI.implant helps developers to enhancerealism by creating non-scripted rule-basedagents that can intelligently adapt insteado simply ollowing pre-scripted scenarios.Using AI.implant, simulation developerscan create dynamic environments as well asintelligent entities who are so aware o theirsurroundings that they can make in ormeddecisions based on input rom any givensituation.

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    Open And Extensible AI.implant is an open toolset to easy create

    environment attribution and adapt path nding/path planning to meet the needs o any scenario. Open C++ Software Development Kit (SDK) Path nding events Various levels of API access Extensible, open API

    Complete Middleware Solution e C++ SDK enables developing cutting-edge

    3D applications. AI.implant contains all o the so tware required or visual & automatedauthoring and debugging:

    Runtimes for Windows, PS3, XBOX 360 and Linux

    Development Environment (AI.DE) Deep software Integration with STAGE

    Scenario and Unreal Engine 3 Direct OpenFlight,UHRB,CDB, and multiple

    terrain ormat support Plug-ins for Presagis Terra Vista & Creator, Autodesk 3ds Max and Maya.

    Realtime & Scalable. AI.implant is engineered to be real-time and

    memory efcient or scalable intelligentpopulations. Multi-processor and multi-threaded.

    Integrated Into Any Simlation EngineDevelopment and debugging tools. Integrate

    AI.implant into applications with a minimumamount o programmer e ort.