Chinese VR Games Landscape | Tong Xu
Examining Social Gaming for the Chinese Market | Kevin Li
New Surging Trends in Japan's Entertainment Sector (VR, AR, Video, and eSports) | Masahiko Honma
Next Two Waves for Mobile – Mobile Game Ads & Mobile VR | Atsuo Nakayama
Win Together in China – The Most Valuable Data for China Gaming Market | Jex Li
Designing SimCity BuildIt │Petri Ikonen
Asia, the World and the Future of VR | Masaru Ohnogi
Going Global: Globalization Real Case for 150 countries | Yuli Zhao
Everything You Know is Wrong | Neil Young
No Need for the Pink Hair Ribbon | Shulamit Ferber
Developing Success in Mobile with Unreal Engine 4 | David Stelzer
Strikeshot! Exploring the Monster Strike Phenomenon in Japan | Kirin Ando