Post on 13-Dec-2015
自我介紹Self introduction
Li-Chuan Shieh 1Graduate Institute of Sports Training
Doctoral Degree Programs, University of Taipei
Taiwan R.O.C.
The effects of game-based teaching program on hand-eye coordination and attention of novice wheelchair
tennis participants
Li-Chuan Shieh1
1.Graduate Institute of Sports Training Doctoral Degree
Programs, University of Taipei
Chia-Yi Lu2, Wen-Yi Wang3
2.3.Graduate Institute of Sport Pedagogy, University of Taipei
Purpose The purpose of this study was to examine
the game-based teaching program on hand-eye coordination and attention of novice wheelchair tennis
participants in Taiwan.
Introduction-1 Teaching Strategies There are a variety of teaching strategies
that instructors can use to improve student learning.
Research shows that active learning improves students' understanding and retention of information and can be very effective in developing higher order cognitive skills such as problem solving and critical thinking.
Introduction-3 Game Teaching Using games, whetherwithin a single course or across a curriculum, helps iron out these inconsistencies and motivate students, ( Smith-Robbins).
Methods1 This research adopted the quasi-experimental design with signal sample group of novice wheelchair
tennis participants
Methods2Participants
N=13
Average age±47.75
Three month of game-based
tennis instruction
Pre- and post- “Stroop Interference
Test”
Procedure Three month of game-based tennis
instruction were conducted in the study. Pre- and post- “Stroop Interference Test”
was administered to all participants on their hand-eye coordination and
attention data.
Stroop Interference Test 1 Reading interference tendency : Difference in reaction times between
reading - interference conditions and reading – baseline.
Naming interference tendency : Difference in reaction times between naming – interference conditions and naming - baseline .
Stroop Interference Test (STROOP) 史楚普叫色測驗 2
Test for the assessment of color-word interference tendency Test form S7 - Color-word interference (buttons) Assessment of baselines and the subsequent presentation of interference conditions Entry medium: subject panel .
Blue Purple Red Green Purple Green
Stroop Interference Test 3 The first set : Green Red Blue
Purple Blue Purple The second : Blue Purple Red
Green Purple Green The Stroop effect is the finding that naming th
e color of the first set of words is easier and quicker than the second .
Stroop effect The Stroop effect is the finding that
naming the color of the first set of words is easier and quicker than the second.
Positive difference scores indicate an increased interference tendency, while negative difference scores reflect a reduced interference tendency.
it is likely that when under stress their personal tempo will drop sharply and their information processing speed will be noticeably reduced.
Stroop effect A low percentile rank may reflect a failure to
understand the instructions or poor motivation in this part of the test .
Results(1) In the pre-post (t(11)= -.529, p>.05).
There was no significant difference in “Reading interference tendency .
(2) but in the “Naming interference tendency was significantly improved in the post- test (t(11)= 1.30, p<.05).
Discussion Their Post-test scores were faster than pre-test. It’s mean that after intervention of the
game-based teaching program, all of their Hand-eye coordination and attention ability were better than before.